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A question for the blender people
I wanted to fix some stuff in my mesh so deleted a smaller part of it and now I want to fill that hole again.
The thing is, I was pretty much done with the whole model with textures, UVs and all.
I thought deleting some faces and filling the hole wouldn't be a bigger problem but apparently it isn't as easy as I thought.
Do I really have to do the whole UV AGAIN just for a handful of changed polygons?
I wanted to fix some stuff in my mesh so deleted a smaller part of it and now I want to fill that hole again.
The thing is, I was pretty much done with the whole model with textures, UVs and all.
I thought deleting some faces and filling the hole wouldn't be a bigger problem but apparently it isn't as easy as I thought.
Do I really have to do the whole UV AGAIN just for a handful of changed polygons?
