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Looking for criticism since I think that there is still something wrong and I want to do something like it but more evolved.
It does bother me that I cant easily localise where the frame-by-frame deformations happen. It would be cool to have a nice way of keeping the base undeformed while simply twisting the top.
Still pleased with it (I know that since I mimicked that amateur look it does make things easier)
It does bother me that I cant easily localise where the frame-by-frame deformations happen. It would be cool to have a nice way of keeping the base undeformed while simply twisting the top.
Still pleased with it (I know that since I mimicked that amateur look it does make things easier)
