[19 / 2 / ?]
The beta was fun as fuck and the graphics were pretty impressive.
The thing I noticed the most was that while most games try have "muh polygon budget" Battlefront really went wild. I couldn't find any jagged edges.
I think that this will be the future tbh. Hopefully we won't have to be using Normal/Displacement maps for literally anything that needs a little bit of detail.
The game was also beautifully optimized.
Unfortunately, jew EA won't ever release a Frostbite SDK.
And the closest we have is UE4, which is unoptimized as fuck.
The thing I noticed the most was that while most games try have "muh polygon budget" Battlefront really went wild. I couldn't find any jagged edges.
I think that this will be the future tbh. Hopefully we won't have to be using Normal/Displacement maps for literally anything that needs a little bit of detail.
The game was also beautifully optimized.
Unfortunately, jew EA won't ever release a Frostbite SDK.
And the closest we have is UE4, which is unoptimized as fuck.
