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>Use to make adventure games with huge emphasis on exploration, tons of content and puzzles that actually tax your mind
>Current titles are over gloried walking sims with QTEs where you just pick any piece of dialogue you want and not fail.
>YOUR CHOICES ALTER THE GAME YOU PLAY!!!!!
There's less endings in a Telltale game than in Bioshock yet everyone shits on the later.
>Current titles are over gloried walking sims with QTEs where you just pick any piece of dialogue you want and not fail.
>YOUR CHOICES ALTER THE GAME YOU PLAY!!!!!
There's less endings in a Telltale game than in Bioshock yet everyone shits on the later.
