>>77087470Wewlad yeah probably should get on that.
Most of my stuff is pitches, loglines, outlines, that sort, partially because I don't really write."on spec " that is, I work best with a partner or boss or structure, actual production, pre development was never my shtick, because, especially in a visual medium writing a comic with no artist, at least to screenplay levels, isn't a good idea for the most part(something I picked up from Morrison's advice, among others)
i do have the occasional text pieces, but those are nonfiction annotations OF fiction I've also storu edited and devloped for a cartoon show that is currently beeing wheeled around, though I am not clear on how much of that I can legally show around.
I have two plays that I wrote that were produced, both for these anthology pieces,so they are short
If you link me your art I can compose a pitch,treatment and outline based on your style and see if you would pick it up.
Oh and there is also this original cartoon I am developing, but it 's still in the pitch phase, so no scripts, but concept art,skecthes, character bios and detailed delineatons of the series.
Perhaps focusing so much energy on projects I can't complete alone was a bit of a misfire, but I have at lea stockpiled about a dozen useful chunks of material I can break out when the opportunity arises.
A primary issue is that artists and people in general, are less invested of it's not there original concept, or they are being paid, which is why I always avoided the whole mercanry "hey, drae my idea for me" tried that once, and it fell, predictably.
So I tend towards Stand and Jack
Siegel and Shuster, TMNT guy type of stuff, co development projects, i have three of those (animated series, and two comics) though the comics lagged because South America is kinda fucked and my artist got robbed.
Though we did do some killer graphics together. You ever see those Hypercrisis infographics?Yeah those are ours. neway
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