>>2375601. Liquefy and match the bulge in the bg centre.
2. Paste the girl in a new layer.
3. Select background and green channel, scale right with origin at left edge, maybe free-transform or some shit. Experiment with displacement and pixelated gradients to get that "broken edge" appearance to things, or manually select rects and scale them. The girl seems to be on a separate layer with less distortion applied, if any. Offset her green channel horizontally to get the aberration.
4. Select all channels. distort -> shear
5. Add noise, blend on gray to white in layer options.
6. Done.