[246 / 10 / ?]
Quoted By:
Amagami - 1st day patch Released for PS2/PSP, "1410/2308 original edition scenario scripts translated (61.1%)" Amairo IsleNauts - prologue and common route fully translated, Shirley route 10% TL, Masaki 18.5% TL, Konoka 55% TL, bonus 20% TL, prologue patch out Aokana - Common route + 2 character routes translation done>AstralAir - prologue patch released, 32,765 / 63,940 (51.24%) lines translated Ayakashi Gohan - 49% complete Black Wolves Saga: 55/65 scripts translated, 51/65 scripts edited Bunny Black 2 - To be translated Clover Day's - 100% of the common route + 348/711 KB, 119/743 KB, 92/764, 338/846 and 74/722 KB of 5 routes translated Flight Diary - 14.8% translated Gore Screaming Show - Prologue and day one patch released>HaraKano - Ayana Seno's route patch released Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated Hatsukoi 1/1 - 11409 lines translated Hoka no Onna - 48.68% translated Irotoridori no Sekai - New project started, prologue mostly translated Ken ga Kimi: 112/122 scripts translated, 93/122 scripts edited Kiminozo - Common route translation complete>Koichoco - 100% translated and edited, 340/397 files QC, no change since last week Koiken Otome - 96.55% translated, 83.93% edited, prologue patch released Kurukuru Fanatic - 87.5% translated Little Busters - Original released, work ongoing with EX./ME content, now a joint project with Doki. 29712/30163 new lines translated Lovely Cation- 26% of lines completed Lover Able - 6.84% translated Majikoi A-1 - 11.4% Mahou Tsukai no Yoru - 3rd project released ch 1-5>Maggot Baits - Trial released Monster girl quest paradox - Being translated, new demo patch for items, skills, and gameplay text, etc
Anonymous
Quoted By:
>>14290252 Nope, not at all. I'm learning the moon.
Anonymous
Clannad hard copies have been delayed until 2016.
>A couple unforeseen setbacks with the guidebook layout and the MABINOGI album are forcing our hand to deliver the physical edition of the game shortly after the Steam launch, at the start of the new year. https://www.kickstarter.com/projects/sekaiproject/clannad-official-english-release/posts/1398555 They didn't even try to hype the Narcissu kickstarter in the update either.
Anonymous
>>14290375 >They didn't even try to hype the Narcissu kickstarter in the update either. They are spending that effort to shill on places like /a/.
>>>/a/132912551 Anonymous
>>14290381 Time to educate unwashed masses of /a/ regarding SP.
Anonymous
Quoted By:
>>14290384 They read scanlations and watch fansubs, you're not going to get anywhere being autistic about quality.
Anonymous
Quoted By:
>>14290384 Don't worry. There seem to be plenty of posters there who dislike the shilling, don't like kickstarter, or don't have any interest in a vn where the girl dies.
Anonymous
>>14289114 Face it, you didn't expect me to actually have an example ready and now you're just grasping.
>>14289240 God forbid a game portrays an exaggerated manner of speaking that you won't find in reality.
Anonymous
I had no idea a KnS 3 was in the works. Is it a continuation of 2 or entirely new?
Anonymous
>>14290525 No concrete info yet afaik. There's an image for it though.
https://vndb.org/v17012 Anonymous
Quoted By:
>>14290515 >Face it, you didn't expect me to actually have an example ready and now you're just grasping. I have zero fucking idea what in your link actually serves as the example.
Anonymous
Quoted By:
>>14290381 The posts by what is clearly the OP of that thread are so deluded that there is no way it's not just a Sekai Project dude trying to get away with advertising the kickstarter because he thinks /a/ is dumb enough to fall for it. This is another reason why this site would benefit from IDs, it would reveal that half the posts in this thread are just the OP pretending to be an innocent skeptic. But he fucked himself over by advertising on /a/ in the first place, nobody on that board likes that. Hell, they don't like long posts period. They're basically the same people from this board, so they're not as dumb as you think. Hopefully it doesn't take long for a mod to slam that thread.
Anonymous
>>14290542 Is this a girl we've seen before? Anonymous
>>14290554 No idea. Honestly, some of IG's characters look so much alike I can't tell the difference.
Anonymous
>>14288915 I don't post the chart in vnts2s but I do try to keep an eye on them for order numbers
Anonymous
>>14290633 Yeah they really need to add whacky hair colors.
Anonymous
Quoted By:
>>14290645 Order Number - 099265
Order Date - 2015-10-23 12:00:23
Anonymous
I dunno if that'll work. About 90k seems to be maximum for games without name recognition.
Link related:
http://prefundia.com/projects/view/libra-of-the-vampire-princess-bishoujo-game-english-version/6962/ Also if their funding chart really is true, and their estimate for translation time is also true, then it looks like a multiple translator project. While /jp/ is usually against such things, I'm of the opinion that it can be done well (koihime, for example, was a two-person translation job). I just hope they hire a good editor.
Anonymous
So what actually happened with SubaHibi? Was it really just a troll?
Anonymous
>>14290721 Damn. I was looking forward to that one. Maybe if enough people tell them their goal is too high, then they might lower it like Sekai did with Narcissu. Nothing short of kamige earn that much on KS. It looks like some Japanese developers look at the most successful campaigns and think their vn can make just as much.
Anonymous
>>14290724 Yes, unfortunately. I don't know why people keep letting Herkz fool them, he has been doing this shit for YEARS now. I guess people just really wanted Subahibi so they were all too willing to believe in an unfinished patch.
Anonymous
>>14290721 >>14290740 I mean, this is a huge game, so I can kind of understand them going a bit high in this case (plus it's actually kickstarting a translation project and not making people pay for an existing fan translation...). But yeah, I don't think that goal is gonna work. Glad they did a Prefundia instead of going right into the Kickstarter, so that they can fix their mistake before it's too late.
Anonymous
>>14290749 Wow, we got epically trolled by a translation project that released a 75% partial patch of decent quality. They really went through a lot of effort to troll us there.
Anonymous
Quoted By:
>>14290783 I expect no less from Herkz.
Anonymous
>>14290783 Well Dracu-Riot released a partial and then basically died until Insem basically came out and said he had dropped it. Ok it wasn't exactly quality, but it shows it does happen.
Anonymous
>>14290783 To be fair they did not actually release that particular partial and it was just leaked by DxS.
But yeah, this really is exactly how Herkz would troll. See, if the translation actually makes it reasonably far before they drop it entirely, that's arguably more painful than if it didn't make it anywhere at all. Their intention was probably to lord the unfinished translation over everyone's heads but never actually release anything more than the very first partial.
Anonymous
Quoted By:
>>14290819 This is true too. Insem did not translate a single of the game past that partial. People fucking love trolling with partials.
Anonymous
Quoted By:
>>14290779 In order for Libra to have any chance of success at its current goal, they're going to have to get plenty of press coverage and start spreading by word of mouth. Putting emphasis on the size of the vn is important, so that people know why it's going to cost so much.
Anonymous
>>14290824 They sure have free time to translate 70% of game only to drop it after for trolling.
Anonymous
Quoted By:
>>14290893 They do. They're freaking hikkis, what do you expect?
Anonymous
>>14290668 I genuinely like that they have very natural hair color/looks in general, but you must agree that many IG girls look similar.
If you disagree, perhaps you can answer the spoilered question.
Anonymous
Quoted By:
>>14291054 Just being tongue-in-cheek, m80.
Anonymous
Anonymous
>>14291228 "Because I'm lazy"
BECAUSE YOU DON'T KNOW JAPANESE AND NEVER WILL YOU PIECE OF SHIT.
Anonymous
Can someone sum up what this conversation is about? Google Translate and what I know of the language more or less gives me an idea but I want to make sure.
Anonymous
Anonymous
To the surprise to nobody sekai can't even get a game title right.
https://www.twitter.com/DocodaEJ/status/660220382302085120 Anonymous
>>14291470 https://play.google.com/store/apps/details?id=air.novelengine.babycat.eng&hl=en It also already has an English release. Why are they using the Japanese logo and name anyways?
Anonymous
Quoted By:
>>14291506 whoever Dovac's target audience is (hint nobody)
Anonymous
Quoted By:
>>14291470 Failing to romanize the game's title in an announcement is... embarrassing.
Anonymous
>>14291263 French people arguing. Kikoo jap = weeb in french.
The dude with the anime girl profil picture said something like "you don't know what weeb means i only like anime and manga i don't have to justify myself to a kid like you who don't know how to write properly, if you are not happy gtfo".
Yes i'm bored.
Anonymous
Quoted By:
>>14291236 Well to read furigana you would need to still have a japanese vocabulary + grammar
Anonymous
>>14291228 I wouldnt really care if it takes another year. As long as its confirmed to come out someday 100%. I can
wait.My vn backlog is big enough to last like 2 years.
Anonymous
>>14291637 What you don't understand here is that it'll not take another year. It'll NEVER be out.
Anonymous
>>14290721 It'll be a decent test of the market. The chuuni elements should be popular with normalfags and being all-ages means it should get picked by games media. 170k is a very reasonable amount if the game really is 2.5 million characters. Blonde loli vampires are a fetish of mine; I'll back it as long as we're guaranteed an adult version.
Anonymous
Quoted By:
>>14291657 It is only kind of all-ages anyway. They are hiding some porn in patches to launch on Steam.
Anonymous
Quoted By:
>>14291644 Until Moogy says it wont be released, its up to anybody's choose to believe whether it will come out or not. His
ask.fm even affirmed to the 2020.
Anonymous
Quoted By:
>>14291586 Thanks, that's pretty great. Pretty much what I thought was going on but now I learned a new term out of it.
Anonymous
>>14291657 >170k is a very reasonable amount if the game really is 2.5 million characters. It's not 2.5 million characters. Whatever metric they are using is not the same metric that sane people use when measuring script sizes. Some trashy little Android fetish moege from a studio that always makes short moege, spat out in a year, is not going to be multiple times longer than some of the longest VNs in existence.
Anonymous
Quoted By:
Does MG send out any copies of KnS2 for review or for people to write previews for on news websites? Seems like there's very little publicity or hype for its release anywhere outside of the usual VN sites.
Meanwhile, SP gets at least some coverage and reviews for their new releases.
http://www.hardcoregamer.com/2015/10/30/review-sound-of-drop-fall-into-poison/174703/ https://www.christcenteredgamer.com/index.php/reviews/pc-mac/6006-sound-of-drop-fall-into-poison-pc Anonymous
Quoted By:
>>14291848 They might be counting the coding in the character count.