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Quoted By: >>13398954 >>13399252
So I was recently listening to the most recent podcast of Three Moves Ahead, a strategy videogame/board game/war game podcast, where they were talking about Nobunaga's Ambition. The point that brought me to /m/ was how they started talking about how they wished more games would force players to have to deal with inferior or harmful commanders when building empires or armies rather than just handwaving inferior or traitorous commanders away. Granted, they were mostly talking about historical settings, like playing the Union side in an American Civil War game where Mclellan does anything at all or Nobunaga's Ambition where you have perfect information on every vassal and can tell who will betray you and who won't with 100% accuracy and will never be blindsided, but it got me thinking about GIhren's Greed.
Literally the only thing I know about Gihren's Greed is that it lets you play out various alternate versions of the early Universal Century wars with all the characters from the various series, OVAs, and spin-offs, and the only character I know anything of is General Gopp, the Mole of Jaburo, who has negative stats that actively hurt any army you put him in charge of. Which is why that podcast got me interested in Gihren's Greed, because I'd like to play it and see what happens when you have to deal with inferior commanders for bases or forces. The podcast included a developer who was worried that forcing that on players would just annoy them, but I'm wondering if that doesn't just add to the challenge and fun of the game.
So /m/, how do I get into Gihren's Greed? Which game do I start with, which one has a translated interface, and which one is considered the "best" of the series?
Literally the only thing I know about Gihren's Greed is that it lets you play out various alternate versions of the early Universal Century wars with all the characters from the various series, OVAs, and spin-offs, and the only character I know anything of is General Gopp, the Mole of Jaburo, who has negative stats that actively hurt any army you put him in charge of. Which is why that podcast got me interested in Gihren's Greed, because I'd like to play it and see what happens when you have to deal with inferior commanders for bases or forces. The podcast included a developer who was worried that forcing that on players would just annoy them, but I'm wondering if that doesn't just add to the challenge and fun of the game.
So /m/, how do I get into Gihren's Greed? Which game do I start with, which one has a translated interface, and which one is considered the "best" of the series?
