[6 / 3 / ?]
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After some dice-rolling and arguments, I decided to start a game of 6e with bros. It's not set in Glorantha because some of us are not THAT good with English to ingest all of it, so we're starting off with a original setting, donut steel.
Are there some tips for a new GM that make running RQ diffrent from other games? Are previous editions worth checking out as well?
Are there some tips for a new GM that make running RQ diffrent from other games? Are previous editions worth checking out as well?
