>>43280436>1) Challenge is the driving force of a rpg (unless its freeform), that's the reason we use rules and dice.No you fucking idiot, challenge is definitely NOT the driving force of a rpg, that's why we play it with friends, for fun, and expect challenges we can usually overcome.
Role-playing is, shockingly enough the driving force of a rpg. Only retards who have convinced themselves that they are "good" at D&D because they always make the sickest build thinks that it's challenging.
If we want challenge, we play other types of games.
>>43280234>Should a PC ever control a character as physically strong as pic?Sure, why not? If the point of the game isn't to kill stuff and steal their things, there's no problem with it. You could have an entire social campaign about trying to find something strong enough to be a challenge and convincing it to fight you, if you'd enjoy that. It's a really bad idea in games where a lot of time is taken up on fighting, since he makes it pointless.