[2 / 1 / ?]
Quoted By:
Hey /tg/, let's talk about a gladiator-centric game set in a low fantasy universe or even a historical fiction. Let's assume the players are all gladiators from the same school, but come from different cultures and fighting styles (like in ancient Rome), and they have roleplaying and non-combat story segments in between scheduled fights of various magnitudes.
Any ideas on how you would run a game like that, what good sort of stories (for both the whole party and individual characters) could be delivered and so on?
Any ideas on how you would run a game like that, what good sort of stories (for both the whole party and individual characters) could be delivered and so on?
