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Destiny as a TTRPG

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So, I'm been having some thoughts lately, about Bungie's Destiny. Say what you want (the story sucks, lore is weird, there are some really headscratching nerfs at times, etc.), but I really enjoy the classes and sub-classes, and that got me thinking: What if Destiny became a TTRPG? At least we have some of the work cut out for us.

Just to throw some thoughts out there, I imagine VoidWalkers as the CrowdControllers, masters of the battlefield. By using their granades, like the Vortex Granade, and their Nova Bomb, they can block of a set amount of squares for a set amount of turns, forcing enemies to go around or fall back. Sunsingers are your standard healers, providing cooldown-bonuses (now how would that work?) and maybe some healing. Stormcallers are the "FUCK YOU HAVE SOME LIGHTNING", covering the map with deadly electrical AOE. Lots of rolls are made, and dishes out a lot of damage.

GunSlingers can single out mobs or spesific targets effectively, dealing massive amounts of damage or straight up OHK with their Golden Gun, or lay traps with Tripmine granades. Always with a knife at the ready. BladeDancers strike from behind with backstabs and teleports (think ninja, only flashier), unseen and unheard, until they strike. NightStalkers are the rangers, and their job is to prevent the enemies from moving altogether and debuffing them, with ShadowShot and Voidwall granade.

Strikers are your barbarians. Roaring into battle like thunder, sparks and bullets flying everywhere. While the Titan's melee reach is the shortest, they are also the strongest. You wanna be Zeus? Striker is your answer. Defenders are the paladins, the true tanks of Destiny. Their shield is a true safe haven in the midts of a rain of bullets, and they provide bonuses to their allies, similar to Sunsingers, but more in the offense/defense department.

What does /tg/ think? Is it possible? Could you run a game of Destiny with pen, paper and dice?