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Quoted By: >>43313344
I have beend doing ssome freeform GMing for a while and ran into a bit of trouble picking apropriate DC for player actions.
How do you decide on what DC to use when players do something unexpected? When creating a goal that the players won't be able to achieve now but would be in the future if they sought to?
How do you decide on what DC to use when players do something unexpected? When creating a goal that the players won't be able to achieve now but would be in the future if they sought to?
