>>43334459>Worst experience of MTGSure, why not, it's been a while since I shared my worst MtG experience.
So back a few years ago at my FLGS, before they move locations, they'd rent out the mall's conference rooms once a week, and all the gamers flooded in and played everything. There was room for probably 10 warhammer games, 3 Warmahordes games, 2 Malifaux games, a Heroclix event, a couple tables of card games, a board game table and 4 different groups playing various roleplaying games to be playing. Simultaneously. It was pretty awesome and it allowed a lot of cross pollination since everyone jammed into a couple of big rooms meant that you got to see the games other people were playing.
Now for a while, my personal group of friends roleplayed there. It's not a great environment to roleplay in, but it was a free table, so whatever. My DM and I are old high school buddies - we both played lunchtime Magic back then and between the two of us and two other guys in the group we pretty much established that while we waited for the rest of the group to show up, which usually took a hour to an hour and a half after the conference rooms opened, we'd throw down with some Magic.
Now let me caveat this - most of us suck. There was a table elsewhere with competitive players, and we didn't really socialize with them because we're basically kitchen table players. We all have decade+ collections, we don't pay attention to banned lists, and basically you can use anything from any block sans Unglued/Unhinged to make your deck because that makes it easier to theme. We focus more on making silly theme decks and seeing if we can get horrendous combos off than trying to blast wins down each others throats in T3-4. Even with some of the inherent imbalances in skill and collections, the fact that we generally played 4-way free for all made it pretty even as decks that were too good would get dogpiled. So you have the environment laid out? Now let me tell you about Mox Faggot.