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Quoted By: >>43337386 >>43342341 >>43343724
What can I do to speed up combat encounters and make battles more interesting? While offering less options, I like how JRPGs handle battle situations. Can anyone offer me some advice on this issue?
> inb4 stop playing D&D
> inb4 JRPGs suck the big one
> inb4 this is not /v/
I really don't want to hear it. JRPGs like Final Fantasy would not exist if not for Dungeons and Dragons.
> inb4 stop playing D&D
> inb4 JRPGs suck the big one
> inb4 this is not /v/
I really don't want to hear it. JRPGs like Final Fantasy would not exist if not for Dungeons and Dragons.
