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Underwater campaign

No.43346762 ViewReplyReportDelete
After all that talk about merfolk and how to play them in a normal campaign, and all the answers about they're best when played in an oceanic campaign i want to ask you all...what do you think are some great elements for an oceanic campaign (not using a specifically designed homebrew but a generic fantasy system).
What do you think it needs to have a great underwater campaign?
What are some nice plot(element)s?
What do you think shouldn't be used cause it's either boring as hell or doesn't really work?