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Dungeon generator for 13th Age?

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I'm running a campaign revolving around a dungeon that randomizes itself due to plot whenever the party enters it, and wanted to try out 13th Age's system for the job. The issue comes in when I need to make dungeon floors. They need to be random, and donjon's random button is still borked. While I could put in the details of every floor personally, I feel it loses something, and there's also concerns about traps and monsters it'd generate, which I COULD convert, but I want to put as little effort as possible towards that so I can focus on the resource management and base building side of the campaign.

Are there any dungeon generators aside from donjon that could be used for 13th Age, if not meant specifically for it? Google isn't helping me here. Pic wholly unrelated.