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No.43369542 ViewReplyReportDelete
So tonight will be the second night of me GM'ing my homebrew campaign.

Week 1 went by mostly without a hitch save for a few kinks when trying to keep my players on task with the campaign without having to railroad them. I also stumbled a bit a few times when having to improv something up on the spot.

So I humbly come to ask any veteran GM's for advice. Especially when it comes to improv