>>314759964And because it has no winners and losers, it's not a game, just a toy. And no, it's not the first non-game, non-movie video entertainment. The difference between a game and a toy is something everyone innately recognizes. Video game as an artistic medium is innately superior to video toy. Once you elevate the experience from mere meandering within a virtual environment by introducing conflict, you immediately make it much more gripping. The conflict does not have to be in your face, there just has to be some level of difficulty where you can actually fail and lose. Expanding the definition of "game" to include toys is simply sloppy thinking.
Think about it this way. If you have a Rubik's cube, you have a toy. Or it could be some more advanced toy with more in-depth exploration and things to figure out about it. There is no way to "lose" Rubik's cube, you can take as long as you like to solve it or until you set it down. If you have a cube, your friend has one, and you race each other to solve it, you have a game. Everyone at least four years old understands this.