>>314762776I'm a huge sucker for cosmic abominations of final bosses that you fight beyond the ken of space and time only to defeat them with the power of everyone's hopes and dreams, but if the second option is delivered well, it can be even more powerful. I guess it depends strongly on the game and story. Rando's fight in LISA was an incredible example of the "seemingly hopeless one-on-one", but it can also be pretty mundane and boring if done wrong.