>>119812713>I'm talking about popular systems like NES, SNES, N64, GB, PS1-2, GCN, Wii, PSP, DS, GBA.>NESNo NES standalone emulator has decent shaders. RA wins.
>SNESDon't make me laugh. RA was originally made for SNES and excels here. RA blows higan out of the water in shaders, synchronization, and actually supporting exclusive full screen. It's better for Snes9x too since it doesn't forcibly associate all SNES ROM extensions to itself...
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>N64PJ64 is only needed a few games. Most of the popular games everyone cares about works fine in Mupen64plus and libretro version is lightyears ahead in the audio sync department than any of the usual plugin shits.
>GBGambatte is better as a libretro core than some barebones SDL port.
>PS1Some occasional delay in updates aside, Beetle-libretro in RA wins over Mednafen due to having an actual GUI , having shaders, and having better synchronization options. The plugin shits are all terrible, especially with audio.
>PS2, GCN, WiiThese are moot because there are no working libretro cores for these yet, so you have 0 choice but to use the existing standalone emulator.
>PSPPPSSPP-libretro is fine and may be getting better now that it was decided to hard fork and modify the code to work better as a libretro core.
>DSDeSMuME-libretro is fine if your computer is fast enough to use high res with softrasterizer. When this core supports libretro-GL, it will be able to use the faster OpenGL rasterizer.
>GBARA blows everything out of the water here. None of those support shaders on their own.