Continued from
>>2520820 Welcome to the 70s to early 90s Computer Gaming General. We talk about games and the hardware they were made for , either micro, mini or mainframe computers, desktop, tower or all in keyboard package, from the USA, Europe, Japan, or anywhere, if the platform came out before 1995.
Don't hesitate to share tips, your past (or present) experiences, your new machines, your already existing collection, emulation & hardware advises, as well as shots, ads & flyers, videos, interviews, musics, photos, that kind of stuff.
Allowed : Computers made from the 70s to Windows 3.x (Windows 95 and up stuff not allowed) and their games (of course), peripherals for these computers from any time period (MIDI expanders included)
Tolerated : Unkown, unsupported or not really popular post-95 stuff (BeOS, old Linux, stuff like this)
Not Allowed : Late 90s games and computers, Pentium PCs or more, PPC Macs and more, Windows 95 and later
IRC Channel : #/g/retro @
irc.rizon.net
Anonymous
Useful links:
Atari computer museum:
http://www.atarimuseum.com/computers/computers.html MSX community website:
http://www.msx.org Apple 2 history website:
http://apple2history.org Attic Time machine:
http://www.itoi.jp/time.html World of Spectrum:
http://www.worldofspectrum.org PC98, x68k, and other system's Game database:
http://mercenaryforce.web.fc2.com Hall of Light Amiga game database:
http://hol.abime.net Alicesoft games:
http://retropc.net/alice/menu.html XM6 Pro-68k x68000 emulator page:
http://mijet.eludevisibility.org/XM6%20Pro-68k/XM6%20Pro-68k.html Jap computers emulation center:
http://www.jcec.co.uk/index.html C64 tapes:
http://tapes.c64.no C64 equivalent to WOS:
http://c64tapes.org C64 cracks and demos:
http://csdb.dk/ Apple II Disk Server:
http://asciiexpress.net/diskserver Cyber1 - the PLATO network:
http://cyber1.org SDF - the public access UNIX system:
http://sdf.org TWENEX access:
http://www.twenex.org/ S100 resources:
http://www.s100computers.com/ x68000 drivers and software:
http://retropc.net/x68000/ PC/XT/AT drivers and support:
http://www.vogonsdrivers.com Amstrad sources:
http://cpc-live.com/data/index.php As always, don't hesitate to suggest links to be added to the new thread.
Anonymous
>>2594805 >#/g/retro >/g/ ewww, why can't we have our own channel?
Anonymous
>>2594808 >you can suggest but they won't get added because all we ever do is directly copy and paste from the last thread. Anonymous
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>>2594808 Next time, please don't forget to collect the links to add to the link pasta before posting it.
The various links are:
http://club100.org/ http://www.trs-80.com http://www.bombjack.org/commodore/ http://dl.oldgamemags.com/ http://ftp.pigwa.net/stuff/ http://gona.mactar.hu/Commodore/monitor/Commodore_monitors_by_model_number.html I might have missed some, but those definitely needs to be added.
>>2594531 >Although then I'd still have to deal with this terrible 15khz squeal from the 1084 screen... It's not that terrible m8 (or maybe it's just me that have grown accustomed to it). Anyway, it's usually unoticeable when there's music and sound imo.
Anonymous
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>>2594823 I've made like 5 of the threads and I'm always sure to do it, I'm sorry for slacking off and letting other people do it, it's gone down hill because people keep fucking up and then other retards just copy that
Anonymous
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Should make a pastebin but good luck getting people to use it, people seem bound and determined to fuck shit up out of principle for some fucking reason. And then there's nothing that can actually be done, and then people make threads 200 posts early because they don't like the OP image and the someone literally bumps every thread on the board to get rid of the other thread, we really do have a terrible community at times
Anonymous
Anonymous
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>>2596621 >battle squadron thanks, doc
Anonymous
Anonymous
Anonymous
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With the various MZ-80 revisions, the MZ-2500, the X-1 and X-1 turbo and the x68000, Sharp truly is the sexiest micro-computer manufacturer of all time.
Anonymous
did I post this here yet?
Anonymous
>>2600498 Sexy machine. Especially the keyboard.
Anonymous
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>>2600513 It's just a rubber dome board, but certainly is the cleanest thing I ever found in a thrift shop.
Anonymous
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>>2600498 I don't recall seeing it here, no.
Anyway, that's a nice looking laptop.
Anonymous
Anonymous
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>>2602176 It has already been posted a few times in these thread, but man I still can't stop listening to this song.
Anonymous
What was the first 2d game to have the mouselook like Hotline Miami? I think it might be The Chaos Engine but did that even have mouselook?
Anonymous
>>2594805 Just curious, what is up with the monitor there?
Anonymous
>>2602347 Looks like a fractal screensaver in the middle of a screen refresh.
Anonymous
>>2602356 It's a program of some sort that displays fractal patterns.
Anonymous
Anonymous
>>2602417 not just fractint?
Anonymous
>>2602342 The manual don't mention anything like mouse controls or the like.
>>2602467 Man, monochrome monitors sure are sexy. I think I might get one for my Amstrad CPC.
Anonymous
>>2603443 >monochrome monitors sure are sexy They're really not, everyone hated green screens back in the day. Hercules amber displays, on the other hand...
Anonymous
>>2603453 >>2603443 Monochrome screens are generally boring but the 5151 specifically has some interesting qualities. Most notably, it is really bright and has incredibly slow phosphors. Even ten minutes after switching it off, in a dark room, you can still see the last image faintly glowing on the screen. Since it's so slow, it doesn't flicker at all, which makes it really easy on the eyes. Perfect for text use, and that's what it's designed for after all.
The deep green colour is actually far outside the sRGB spectrum, I think even beyond Adobe RGB, so pictures can't do it any justice. It doesn't look anything like
>>2602467 IRL.
Monochrome Amstrad screens, on the other hand, use a fast, more blue-ish phosphor like in oscilloscope tubes. They look more like the "typical" terminal screen (think Fallout 3).
Anonymous
>>2603453 I really loved my Amstrad GT65 monitor in the 80's. Only other screens I spent time in front of were Osborne 1 and some monochrome Apple II and IBM PC screens. The GT65 was the nicest of all those.
Later on I got to see color Amstrad monitor, but it seemed too bright and distracting. Some games looked better on it (not all) but I still preferred mine overall.
Anonymous
>>2603549 >The deep green colour is actually far outside the sRGB spectrum, I think even beyond Adobe RGB, so pictures can't do it any justice. What if you made an actual photograph and scanned the negative?
Anonymous
>>2603612 The Amstrad CTM-644 is terrible compared to it's contemporary (1985) color monitors like the Sony KX-14CP1 and the Commodore 1080. It didn't help it to be manufactured in korea in the mid 80s while the others were made in Japan, one of them by the kings of color TVs.
But I still like mine, mostly because of the case though (I'm kind of fond of 80s TV and monitor cases).
The GT-65 being monochrome, the picture produced is way sharper and the 80 column mode can finally be readable.
>>2603453 I already have an amber monitor (though it's a VT-420 terminal and can't be used by anything unless I gut it and ruin this little machine) and personally enjoy green on black monochrome stuff.
>>2603549 Noice, does it means that even interlaced modes aren't flickery? If yes, that would have been a rather nice monitor to use on an Amiga for Hi-res interlaced modes, if only for the different Horizontal Sync.
Anonymous
>>2603650 Wouldn't scanning the negative just ruin the film while still not being that useful to help us seeing how green this green monitor can be?
Anonymous
>>2604771 Well then.... just scan the developed photograph, I don't know.
Anonymous
>>2603864 The IBM 5151 displays were made in Korea as well IIRC.
Anonymous
>>2603549 >>2604803 They used that long persistence phosphor because the refresh rate was only 50Hz, which would have produced awful flicker.
Anonymous
>>2604782 Analog film has a limited colour space too. And even if you did manage to take a perfect picture, you'd still need a monitor capable of displaying it.
>>2604803 Taiwan, actually.
>>2604809 Yep, they were designed to display high-res text (720x350) over limited bandwidth, and 50Hz with slow phosphors made this possible.
>>2603864 >does it means that even interlaced modes aren't flickery? I suppose so, but I've never seen interlaced on a 5151. From what I've heard, they were rather notorious for going up in flames when fed incompatible scan rates.
That said, I do have an MDA clone card that can supposedly display 720x700 interlaced on a 5151, but I've never been able to get it to work.
Anonymous
>>2604803 Maybe, but it has the advantage of being a monochrome monitor, so it's way easier to produce compared to high quality color monitors which need some really precise machinery to produce high quality shadow masks/apeture grids and other things that make color monitors more difficult to make.
>>2604809 I never understood why people say 50Hz (or even 60Hz) stuff produce awful flicker. I've been looking at 50Hz content since I was a kid and it never brothered me -- all it takes is the right room lighting.
>>2604821 > From what I've heard, they were rather notorious for going up in flames when fed incompatible scan rates. Ouch, not even displaying a warped picture? That's pretty brutal.
Anonymous
>>2604835 >all it takes is the right room lighting and phosphor persistence, and contrast level...
50Hz TVs never bothered me when I was a kid, but now that I'm used to VGA screens with 70-160hz, going back to 50Hz on a tv or commodore display (with the 15khz squeal and all) is a great recipe for instant headache.
>not even displaying a warped picture? Maybe briefly, but I believe either the flyback or yoke was the main weak point.
(pic related: my 5151 flyback)
Anonymous
>>2604841 >but now that I'm used to VGA screens with 70-160hz, going back to 50Hz on a tv or commodore display (with the 15khz squeal and all) is a great recipe for instant headache. In that case it might be understandable, even though personally I have both high refresh rate monitors (up to 180Hz) and 50Hz 15kHz monitors and still don't have any problems with the later. I only start having problems when you go in the realm of 30Hz stuff and interlaced computer display with a lot of bright and colorful element on screen.
But anyway, maybe I'm just too acustomated to this kind of display (as well as the 15kHz whine I only pay attention to when someone else point it out) to even think it might not be that enjoyable to look at.
>that flyback I might say it's far from being the sexiest I've ever seen to be fair.
Anonymous
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>>2604821 >Taiwan, actually I saw one that said "Made in South Korea" on the back so it's likely that they used multiple sources.
Anonymous
>>2604867 >>2604841 The 5151s seem like they were designed to discourage user servicing attempts; the flyback is mounted in such a way that if you take the back cover off, it will come loose and fall onto the CRT. You have to place the monitor upside down to prevent this from happening.
They don't have a power switch either or even a horizontal oscillator, so can be damaged by being powered on with no video signal.
Anonymous
>>2604879 It's the mains transformer that's mounted in an inconvenient way, and it will indeed drop on the tube if you just blindly remove all screws on the underside. You can still safely take the back cover off while leaving the transformer in place, however.
But yeah, they were really designed to be as cheap as possible. The IBM logo provided all the profit margin.
Anonymous
>>2604879 >>2604952 Infact the 5151 was originally the display for the IBM DisplayWriter, a word processing machine released in 1980. It wasn't designed with the idea that the user could reprogram the video hardware himself, which explains the numerous design shortcuts. Since the IBM PC development team had a limited budget, they just borrowed the DisplayWriter's monitor. Most third party monochrome monitors for PC compatibles had proper power switches and horizontal oscillators. Also it seems that most of them were amber rather than green.
Anonymous
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>>2604987 This external 8" floppy drive toaster-like design is kinda nice looking.
Anonymous
Still stuck on the broken A1200 from last thread... Got the Gotek fdd emulator, reflashed with Cortex firmware for Amiga, and replaced the internal fdd with it, but it still won't boot from FD0. Booting from hdd, workbench hangs right on startup while trying to read the floppy drive, which happened with the original drive too if there was a floppy inside. So, the original fdd may have been still good after all. Checking with the schematics, the internal and external drives are basically wired in parallel so I have no idea why the internal drive wouldn't work while the external drives are fine... Also checked power supply voltages, looks good, practically no ripple either. 5V is actually 4.85V but that doesn't seem too far off. I did notice the Paula and Alice chips run pretty hot compared to the others (42 vs 32 °C). The logic chips near pcmcia are kinda hot too. Is that normal? Any ideas what to check next?
Anonymous
>>2606614 Have you checked the boot menu? If there was a hardware issue, I think the Amiga wouldn't have booted at all with anything and just displayed the usual color code.
Anonymous
>>2606723 Boot menu works, and it will boot fine from either FD1 or hdd. Selecting FD0 just doesn't do anything, floppy led lights up for a second and the "insert floppy" prompt appears (if the hdd is not installed).
Anonymous
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>>2606846 Hmm, that's kinda weird. My knowledge of the Amiga 1200 isn't good enough to help you on this, sorry.
Anonymous
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>>2604952 >Cyberpunk_secret_cave.jpg Anonymous
>>2606614 Just a guess, have you checked the jumpers on the drives?
Anonymous
>>2608460 Got the floppy emulator to work now, after reformatting the USB stick to fat32 (was fat16). So now I was able to try some more games.
Lotus 3 and Lemmings both run fine, but with occasional sound glitches. Zool 2 seems to run at first, but right after "Get Ready Player 1" it crashes with "Software Error 8000 0003".
Without the accelerator board, nothing works at all, it just crashes randomly during boot.
I still suspect the chipram but from what I've read, bad chipram should cause a yellow screen on boot which I haven't seen so far.
Also removed the shielding so I had a look at the underside of the mainboard. Found some sloppy soldering there, but this shouldn't cause any issues according to my ohmmeter...
Anonymous
>>2608652 >Found some sloppy soldering there Any pic of this area of the board?
Anonymous
>>2608674 Most soldering is just uneven like this. Top side is more consistent.
Anonymous
>>2608674 >>2608787 This is definitely the worst part.
Anonymous
found another soldering mess. this is on the "Peripheral Enable Clock" line from Gayle to the CIA chips. not sure what it does.
Anonymous
>>2608792 Seems to be okay but it doesn't look pretty.
>>2609141 This (pink) capacitor isn't soldered at all.
Maybe this is the cause of all your problems.
Anonymous
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>>2609179 Okay capacitor is back in place. Also cleaned up the mess at
>>2608792 a bit. Still the same issues... :(
Anonymous
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>>2602417 >http://www.oldskool.org/guides/tvdog/graphics.html >Fast, programmable fractal generator, supports several Tandy modes. Noice, better try it out on my PC clones.
Anonymous
Anonymous
>>2594821 I'll make one if you guys like. #microretro
Anonymous
>>2611214 This is the only anon who ever complained about the chan being called #/g/retro so far since it has been added to the OP, so I don't see the need to create a new one, sorry.
Anonymous
>>2611236 >someone likes his position of authority a little too much Anonymous
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>>2611242 >position of authority >implying I'm not even the one who created this channel. It's just that this is literally the first anon to be complaining about it's name. But anyway, if you're convinced that it's just a better idea not to use this channel anymore, create your own.
Anyway, I was about to post computer game musics :
https://www.youtube.com/watch?v=uRpeseemCHk https://www.youtube.com/watch?v=rF02SQXQ0WU https://www.youtube.com/watch?v=cyJt2Y_FsJg https://www.youtube.com/watch?v=brDmdvUMUvQ https://www.youtube.com/watch?v=mj6Qe-BZ7fc Anonymous
Anonymous
>>2609179 I just ripped all chipram from the board.
Anonymous
>>2614078 ...then shuffled it around and soldered back in a different order. So if any one chip is bad, I should see different problems now.
But absolutely nothing changed as far as I can tell, so I think I can safely assume all chipram is still good.
Any more ideas would be appreciated...
Anonymous
>>2614090 >>2614078 Maybe the bus termination (if there's one) is faulty?
Anonymous
>>2614090 >Any more ideas would be appreciated... http://www.amigawiki.de/doku.php?id=de:service:repair:elco_damage This is german only, so I translate some relevant stuff for you.
It says that the electrolyte is colorless and hard to see, maybe some cap leaked all over your board and you didn't noticed it at all and that all SMD Amigas are affected. On the A1200 it starts near the audio jacks, and finds it's way through the whole board and under all chips (maybe try to resolder these as well).
Also: electrolyte is conductive and could damage all components.
Now in the 2nd half of the page with the title: "But it still looks good"
This is about a brandnew A1200 that has been bought in 2013, there's clearly no damage visible on the board.
Now what they did was not to desolder that capacitor but they rather ripped it off and under that cap was gunk from the capacitor and it's not flux because didn't desoldered it.
Cleaning revealed that the gunk damaged the solder mask, which is very sensitive.
The final conclusion:"No matter how good it looks, replace the old caps! Immediately!!!"
Anonymous
>>2614078 geez, did you use chipquick for that? Watch out with that awful gunk, it has a tendency of flowing around on the board, and getting into places it shouldn't. On a synthesizer board I dumped, small pieces ended up joining a few pins of the synthesizer chip, and then I kept panicking how the machine kept playing back white noise.... luckily it was only on some I/o pins, so no damage was done.
Anonymous
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>>2614952 There are 68o series resistors on the memory bus, they all read between 68 and 70 ohm. Seems good to me.
>>2614953 Yeah that's probably a good idea with any old hardware. I've seen bad caps before, but usually they cause odd random issues and instability. While this amiga is really predictable, it does exactly the same every time. I'm starting to think, maybe this is "normal" behaviour after all?
Already checked ESR and ripple too, worst cap is 1.4 ohm and ripple does not exceed 50mV p-p anywhere.
>>2614967 No, just plain 60/40 solder. Pretty sure I cleaned it all up, nothing got worse after soldering, at least.
Anonymous
>>2614953 Is capacitor electrolyte really corrosive though? I thought only batteries did that...
Anonymous
>>2615052 One capacitor in my TRS-80 Model 100 leaked though the circuit board to the other side and corroded the groundplane with the size of an thumbnail. The other 3 leaked ones weren't as bad but the computer worked fine though even with the 4 bad capacitors in the DC converter.
Anonymous
>>2615369 I've never seen that before. Plenty of bad caps, but never any corrosive leakage.
How would a capacitor even work with a corrosive electrolyte though? Wouldn't it just corrode itself from the inside out?
Anyway something else now, I suddenly felt compelled to connect this amiga monitor (1084s) to a pc with composite cga. It works, but all I get is black and white, with three different CGA cards. Guess I must be doing something wrong, but what?
Anonymous
>>2615643 Which country do you live in? Did you import this 1084S (or maybe the previous owner imported it)? It's supposed to work as the 1084S was also meant to be used with a C=64.
Anonymous
>>2615753 PAL side of the world, no idea if the 1084 is imported. But yeah I completely forgot about ntsc vs pal, I guess cga is always ntsc then, and the pal monitor just chokes on the colour modulation.
I've just been messing around with this cga/mda clone card which I really believed to be dead, after previously wasting many hours trying all the jumper settings, with no result. And now suddenly with the composite screen it just works again...? MDA mode still seems broken, but at least it displays something now. With JP7 I can select between "dancing cursor all across the screen mode" and "normal text completely out of sync mode". Manual says dancing cursor mode is the best, yet fails to mention how the other 99 jumpers should be configured. Or even what any of these are supposed to do.
Anonymous
>>2616316 >PAL side of the world, Ok then it's understandable -- my guess is that the Amiga monitors sold in Europe support both 50Hz and 60Hz RGB signals (at least my 1085S does, and knowing that this model is acutally a cost-reduced version of the 1084S, I expect the latter to be able to do so too) but is unable to demodulate NTSC composite signals. Seeing that most (if not all) CGA boards that output a composite signal output an NTSC one, the monitor will only be able to pick the b&w signal.
Anonymous
I remember reading a long time ago that the C128 could not use CGA RGB monitors like the IBM 5153 because the picture would roll uncontrollably, but then I found out that this was only an issue with PAL machines because they run at 50Hz and can't work with those monitors as they're designed for 60Hz. It was never an issue with NTSC models.
Anonymous
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>>2616702 Yup, IBM didn't actually needed this monitor to support 50Hz V-sync. Hopefully you can still use a Commodore 1080S monitor with the PAL C= 128.
Anonymous
>>2616358 I wonder if it's possible to modify a CGA card to use pal modulation instead... I asked in the mod/repair thread, people seem to know about tv video stuff there.
Also, just got this cga/mda jumper board to work with the 5151.
don't ask how.
Anonymous
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this test makes funny noises.
Anonymous
pic related: jumper hell, aka Tecmar Graphics Master. with mda for comparison.
Anonymous
Someone nearby is selling a broken A500 for $100, and after seeing all the trouble with the A1200 in this thread I'm thinking "hell no!"
Anonymous
>>2617780 I think a simple NTSC to PAL converter should be enough (those aren't hard to find).
>>2617816 >a broken A500 for $100 Holy shit, not even a fully working one with a monitor and a bunch of floppies are worth $100 bucks. That shit is worth 10 bucks at most (a stock A500 is worth 40 bucks, with it's monitor 50 bucks, 60 if you add a moderate floppy collection or some basic upgrades)
Anonymous
>>2617810 Why is one of the cards without a bracket?
Anonymous
>>2617780 >I wonder if it's possible to modify a CGA card to use pal modulation instead Unlikely, think about the different color subcarrier frequency with 4.43361875Mhz for PAL and 3.579545Mhz for NTSC (even the very recent PCs still have the crystal of 4x this frequency). Even you make it then you will likely run into trouble with color enhancing hacks/tricks (I don't know exactly but are they done by using having a large horizontal resolution with certain pattern?).
It's easier and most likely better to either convert the NTSC signal to RGB or see if the monitor could be modded to support NTSC (check out the schematics or the chips on the chassis).
>>2617826 >I think a simple NTSC to PAL converter should be enough (those aren't hard to find). That might do it but what promises that it won't convert from 60hz to 50hz and make it look more worse than it normally is.
Anonymous
Why would anyone worry about getting the CGA composite out to work on PAL? It's not like Yuropoors really used IBM compatibles back then anyway except for business stuff.
Anonymous
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>>2619379 >That might do it but what promises that it won't convert from 60hz to 50hz and make it look more worse than it normally is. Well, if the 1084S support PAL-60, (I don't know why it shouldn't personally) that shouldn't really be a problem.
>>2619593 >Why would anyone worry about getting the CGA composite out to work on PAL? It's not like Yuropoors really used IBM compatibles back then anyway except for business stuff. Just because it wasn't that popular in yuroland doesn't means that he shouldn't take interest in this kind of stuff. It's like wondering why do some people in the US want to make an imported Acorn electron work on their NTSC TV.
Anonymous
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>>2619165 Recycling centres do this... (that's where I found it)
>>2619379 Modifying the monitor sounds like a good idea, I hadn't thought about that yet. Might actually be really easy, according to this:
https://groups.google.com/forum/#!topic/comp.sys.apple2/Ux6s-lIcWBI > The 1084 schematics that I have shows a TDA4570 NTSC decoder chip. > The PAL equivalent is probably TDA4510 that is pin compatible. > Now the multi-system TDA4555 is "pin sequence compatible" but is a 28 > pin chip while TDA4510 is 16 pin. The TDA4555 is a nice chip and it > can be either forced into a particular color system mode or can > detect it automatically. > A TDA4510 is populated for PAL only while the board is clearly designed > to accommodate a TDA4555. In addition to a second crystal for 2*3.58 > =7.14 MHz one also needs to switch the filter from 4.43 to 3.58. Anonymous
Quoted By:
btw here's a cool ad for the graphics master.
Not sure if this is correct though. I read elsewhere that it only works either as an MDA or CGA clone and doesn't offer any graphics capability on mono screens. But does support 720x700 interlaced text mode.
The 5151 won't sync to 640x350 at all and makes some awful noises as it tries to.
Confusing documentation here:
ftp://ftp.oldskool.org/pub/tvdog/tandy1000/faxback/02075.txt ftp://ftp.oldskool.org/pub/tvdog/tandy1000/faxback/02076.txt ftp://ftp.oldskool.org/pub/tvdog/tandy1000/faxback/02077.txt ftp://ftp.oldskool.org/pub/tvdog/tandy1000/faxback/02078.txt ftp://ftp.oldskool.org/pub/tvdog/tandy1000/faxback/02079.pdf Anonymous
Quoted By:
Pretty sure only someone from the UK will be able to answer this. I'm looking for the name of an RM Nimbus game, and no, it's not Granny's Garden. You were in castle, you had a time limit, and as the game progressed, black leaves would grow up on either side of the screen. That's all I remember.
Anonymous
found this. pretty cool to see an accurate drawing of a 5151 circuit board on a magazine cover.
Anonymous
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>>2621075 All those old Byte covers are hype as fuck
Anonymous
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Don't know if you guys care, but I loved Sierra and their games way back when.
They came out with a new one recently:
http://www.sierra.com/kingsquest Anonymous
I have an IBM 5150, but it doesn't boot. I don't have any floppies for it, but the command line doesn't show up when I boot it up. I'd take pictures of the inside, but it's hard to get to right now.
Anonymous
>>2622424 >I don't have any floppies for it Well there's yer problem. You're not going to get a command line if you don't load it buddy.
Anonymous
>>2622538 Well I'm obviously retarded.
IS there a point in even having a 5150? I got it for free along with a printer, I figured I'd keep it around for collector's sake, but it weighs a fuck ton.
Anonymous
>>2622954 If it has the original 8088 CPU (and hasn't been upgraded to an NEC V20) and a CGA card, you can play the early (82-85) era games. Also they have floppy emulators and LCD displays that accept CGA signals if you prefer modernized hardware.
Anonymous
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>>2622958 At least it makes a neat display? Idk, I'll figure something out.
Anonymous
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>>2622954 Aside from being an interesting piece in your collection not really. But that's a good enough reason to keep it.
Anonymous
>>2622954 It's a computer. You can do word processing on it, spreadsheets, games, make music. You can print out stuff on your dot matrix printer. You can connect to dozens of BBS in your area code for free. You can learn programming with GWBASIC.
Anonymous
>>2594805 >Not Allowed : Late 90s games and computers, Pentium PCs or more, PPC Macs and more, Windows 95 and later That seems a bit harsh. Did late 90s people not get along with the people in this thread?
Anonymous
>>2623121 Late 90s stuff is already discussed everywhere else in this board, and if we simply make a "computer gaming thread" it ends up being almost only late 90s PC clone stuff, were we're unable to discuss about other platforms/era without massive shitposting (US vs UK C64 flamewar, the Amiga is an overated furrfag computer, shit like that) that sometimes end up if a thread deletion.
Anonymous
>>2623130 >US vs UK C64 flamewar Well is it my fault that limeys were too poor to afford disk drives on their Commies?
Anonymous
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>>2623130 Well, that's a pretty convincing argument. Proceed.
Anonymous
>>2623138 It's your fault if you just come here to post "All yuro titles are tape shovelware shit", as it is their fault if they just come here to post "All NTSC C64 games have horrible square graphics and shitty beeper musics".
70s to early 90s computer threads have been free of this shit until the beginning of summer, and hopefully everything has calmed down now.
Anonymous
>>2623147 I'm not saying it's because it's summer, last summer this thread was exempt of this kinds of shitposts, same with the rest of the year. But What I'm saying is that at the beggining of this summer (and only at this time) some anons found it was a good idea to post this kind of shit again (maybe he was bored or something).
Anonymous
>>2623145 >>2623154 Who are you replying to? I don't see any posts here except yours.
Anonymous
Quoted By:
>>2623185 Is that some samefagging accusation?
Anyway, let's get back on topic -- posting old computer stuff:
https://www.youtube.com/watch?v=pASY7uwhDGE Anonymous
Tecmar, what the fuck. Where do you expect your users to find a 2400x1700 mono screen in 1987?
Anonymous
>>2623205 Resolution isn't a big deal, it's the image quality that's a pain in the ass.
Anonymous
>>2623205 >>2623206 With the technologies of the time, it is possible -- all you need is the right horizontal oscillator and bandwidth. It's just that it would've be extremely expensive (like those Barco projectors that costed 2 arms).
As for the image quality, it wont suffer that much, as the monitor would be monochrome and therefore wouldn't require a mask with a dotpitch good enough.
Anonymous
Quoted By:
We sure as fuck did have disk drives in Germany and in fact all of continental Europe. It was only the UK that didn't have them for some unknown reason.
Anonymous
>>2623240 Sure it was technically possible, but where would you buy one of these? I don't think you could just walk into any computer store and ask for a 100khz mono screen.
Anonymous
>>2623261 Maybe CRT projectors (some might have been able to pull such a high resolution), or maybe Tecmar hoped that some monitor manufacturers would be making monitors to support this video mode but no one really did anything.
Anonymous
>>2622954 I find XTs to be more practical systems if your only interest is the software, but from a hardware/collector's perspective there is of course a reason to own one of the most significant systems of the 1980s (or at least the very first of them)
Anonymous
Quoted By:
>>2624340 The XT doesn't have the trimmer cap on the motherboard so IDK if that would pose a problem trying to use the CGA composite out.
Anonymous
>>2594805 Vat games can I play on that thing.
Anonymous
>>2624847 Basically anything from the 85-90 period will run. Not all games support the Tandy 1000 in which case you're limited to CGA with bleeper sound, however most respectable devs supported it (not shovelware trash like Wheel of Fortune).
Anonymous
Quoted By:
>>2624851 >Wheel of Fortune Staple of assisted living facility televisions everywhere.
Anonymous
Quoted By:
>>2624851 They made a bazillion WoF games over the years. I like the original 80s ones much better than the 90s and up games which have FMV and full speech. It's that 8-bit minimalism I love.
Anonymous
Quoted By:
Game shows were still cool in the 80s and not yet viewed as something only watched by the elderly.
Anonymous
Quoted By:
>>2594805 The original model Tandy 1000 had an 8088 CPU, but the TX shown here used a 286 that could run at either 8Mhz or 4Mhz. Having said that, certain games like Jungle Hunt don't work properly because they're extremely timing sensitive and the TX is still a little bit faster than the original IBM PC even in "slow" mode.
Anonymous
Quoted By:
>>2623104 >You can connect to dozens of BBS in your area code for free Just gotta get a modem for it and shit, maybe I'll actually do that, lol.
>>2624340 Yeah, especially when it was free, with the original monitor, keyboard and printer too.
Anonymous
Just pulled the C64 from the attic to try with the 1084s. Now I have this box with it. It has two cassette drive plugs, one round hole, and one led. There's probably a transformer inside since it feels kinda heavy. Any ideas what this might be?
Anonymous
>>2625919 Looks like a (homemade?) C2N copy unit. Connect two C2Ns to it, press PLAY on one and RECORD on the other..
Anonymous
Quoted By:
>>2625980 Yeah it's definitely home made. Guess it might be a copy unit, but I only got one C2N with it. And you could copy a cassette with any normal tape deck right?
This is the inside btw, just one 7404 and a power supply.
Anonymous
Quoted By:
>>2625980 Did these kinds of devices existed because most dual cassette player/recorders weren't reliable enough for computer tapes and the likes?
Anonymous
What are some good Apple II games that aren't CRPGs?
Anonymous
Anonymous
Quoted By:
LF good cheap 98 PC that I can play all the old games on well
Anonymous
So, this is possible after all.
Anonymous
Quoted By:
>>2628909 It's a "normal" CGA clone card with hardware Hercules and CGA support on 5151. The weird thing is, 5151 only has a 2-bit video signal. 16 shades shouldn't be possible.
Anonymous
Quoted By:
>>2604771 The negatives, not the film itself. Like what's "left over" when you get it developed.
Anonymous
Quoted By:
>>2628929 Second pic is crosshatching, yes.
First pic isn't.
Anonymous
Quoted By:
>>2628937 Four levels. But I don't see any crosshatching or dithering here.
Anonymous
>>2628937 (why is your post gone?)it might just be extremely fine pwm dithering. my 20mhz scope can't really tell.
pic is video signal from pic
>>2628904 (one scanline)
Anonymous
>>2627147 Conan
Pinball Construction Set
Lode Runner
Anonymous
Quoted By:
>>2629321 >why is your post gone? A butthurt mod on some other board banned me and wiped all my posts. It had nothing to do with this board. Don't worry about it.
Anonymous
>>2629834 That Conan game is GREAT. Was that on any other platforms?
Anonymous
Quoted By:
>>2630359 It was on the C64, Atari 8-bit, and some assorted Japanese computers.
Anonymous
>>2617826 >a stock A500 is worth 40 bucks, with it's monitor 50 bucks, 60 if you add a moderate floppy collection or some basic upgrades How the fuck do you get it so cheap? UK here, I'd expect it to be even cheaper here but I cannot find a single working A500 with keyboard, mouse and cables on ebay for under around £60. I really want to get one but I simply can't find any for the kind of prices people say they usually cost.
Anonymous
>>2630568 If he's American, the Amiga was a niche platform here and not worth as much or sought after by collectors the way they are in Europe. They only sold 700,000 or so in North America.
Anonymous
>>2630568 I'm French, you can get one for those prices because those were everywhere back then (like the Atari ST), even though some try to trick you into believing that it's some rare vintage stuff for collectors only shit.
> I cannot find a single working A500 with keyboard Shit, that's pretty brutal.
>>2630582 Well they were everywhere -- the supply is high, it's not that sought after by "collectors", unlike the Amiga CD32 (the demand is low), and the Amiga community helps those who want to get one and ask for informations by telling them of the real value of this machine compared to other models (and computers), so the ones who sell them at a price too high end up either not selling it, or selling it to people who have no idea of what they're buying..
Anonymous
>>2630785 Whoops, the "with keyboard" thing was a mistype. But yeah, I've been checking eBay regularly for about a year now and there just doesn't seem to be any deals. I found one somewhere else for £50 with a ton of floppies, the 512kB RAM expansion and 1MB Hard Drive, but the seller has no monitor to test it (confirms the power turns on) and I'd have to collect it like 30 miles away.
Anonymous
Quoted By:
I remember Bad Blood. It was a weird post apocalyptic game where you got to choose between a human, mutant, and human-looking mutant with varying different pros and cons that changed the way you played. I also remember dying in it a fuckton and never beating it.
Anonymous
Quoted By:
>>2630916 Well, do you have any UK-only selling website? Ebay is often the place of all the crazy prices.
Anonymous
Quoted By:
>>2627147 Borderbund games in general I guess.
Anonymous
Quoted By:
>>2627147 Man, the Apple II is such a sexy machine.
Anonymous
Quoted By:
https://www.youtube.com/watch?v=09-cTU85uW8 What do you think about The Catacomb Abyss?
Anonymous
is Bedlam for Commodore 64 a Euroshmup? I mean in the quality sense, not where its from.
Anonymous
Quoted By:
>>2635781 Just give it a try m8. If it's because you're actually planning to buy it, get the floppy/tape file and try it on an emulator.
I personally enjoy some Euroshmups like Hybris or X-Out on Amiga.
Anonymous
Anonymous
>be rogue >be lvl5 >pic happens >holyshit.pcx >rogue is kill
Anonymous
Quoted By:
>>2638390 Still better than dying of starvation because there was no food for 3 levels.
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
>>2641797 >Beneath Apple Manor That's not the original 1978 version which ran in low-res 16 color mode, it's the 1982 remake.
Anonymous
Quoted By:
>>2643182 I guess that's why it's written Special Edition on the Title's Door.
Anonymous
The remake was also ported to the Atari 8-bit and IBM PC, but no Commodore 64 unfortunately.
Anonymous
Quoted By:
>>2643220 It's not a that big of a loss for C=64 users, there's already a handful of roguelikes that are exclusive to the platform if I recall.
Anonymous
>>2594805 huh, since the japanese specific computer threads seem to not exist anymore I guess I will just post it it, stumbled upon this and thought it was interesting
http://museum.ipsj.or.jp/en/index.html Anonymous
>>2643182 why does this matter?
why are roguelike fans so insanely obsessive compulsive (I refuse to incorrectly use the word autistic, sorry)
Anonymous
Quoted By:
>>2644432 It doesn't matter to me (I'm not that guy you replied to). But some things do matter, like it bugs me when someone says they made an ASCII roguelike but it's actually using framebuffer display (SDL or whatever) to have fancy effects to go with their text. They're trying to score nerd points but are too lame to code anything in pure text mode and still make it look good, so they take the easy way out and then lie about it. Then if you call them out, their lamer firends are all like "hoho he so autistic" (no, I'm just calling you out for being pathetic liars).
I have to beef for people who make graphic roguelike and just don't pretend it's text game by putting ASCII in the name or whatever. IRL that's even called false advertising and is against the law.
Anonymous
Quoted By:
>>2644360 Thanks for the link anon, I think it would be a good idea to include it in the link pasta.
Anyway, even if the nip-computer thread was still up, it would have still been a good idea to post this hee too -- there's alway a handful of nip-computers related stuff in the link pasta.
Anonymous
Anonymous
I was looking for something in old Jeux & Strategie magazine from the 80's, and saw this computer ad. It reminds me of the times before I had a computer and dreamed about all the games I could program...
Anonymous
Quoted By:
>>2646839 The fun thing about this machine is that it's computing power was rougthly equal to the one of an IBM PC keyboard.
Anonymous
Quoted By:
>>2646839 What? C'mon guys, y'all are slippin'.
Anonymous
Quoted By:
https://www.youtube.com/watch?v=PUEI7mm8M7Q It's weird to see how Commodore ads sometimes contradict themselves
>It's more than a game machine, it's a full-fledged computer with a real keyboard and all! >only show vidyas with the exception of 1 graph probably made in BASIC Anyway, the SX-64 is a nice looking portable C64, even though it has some really tiny screen (though it's roughly equivalent to a gameboy screen).
Anonymous
Now I'm sure that I am just completely retarded, but for the past few days I've been trying to get the xm7 emulator working but even after consulting the chink website and everything in google all I get is an error of ????????? with zero explanation. What am I doing wrong?
Anonymous
>>2650159 Just download the Neo Kobe Pack (
https://mega.co.nz/#!LNoFjQqD!UD_IOzcvGUeuztKQNOjsRzto4QUMG0rvg29KvwCKI7Y ) and see if the latest XM7dash version works for you. I'll post the big non-TOSEC FM-7 pack in /jpc/ too.
Anonymous
Quoted By:
>>2650169 Thanks I'll try it in the morning.
Anonymous
What gaming magazines for the C64 do you guys recommend? I read a few issues of Zzap, but they give a lot of positive scores to games that do not remotely deserve it.
Anonymous
Quoted By:
>>2650181 >but they give a lot of positive scores to games that do not remotely deserve it. Yep, and that was the case of many other magazines of the time too.
Anonymous
Quoted By:
>>2650169 It works perfectly, thanks anon.
Anonymous
Anonymous
So I have like 3 TRS-80's, but they all look like they have copper oxidation, and I don't have the time to really attempt fixing them, if it's even possible. I also have a mac powerbook, with a broken screen, and I think copper oxidation as well, but I also have the printer. Is it possible to fix any of this shit, or is it even worth it? Or does anyone want any of this shit? The TRS-80 connected to the printer has a nice leather (or faux leather) hand bag, that needs a zipper repair, which makes me want to at least fix that one, but idk if it's even worth it. Also the power cable is sticky, is there a way to deal with that?
Anonymous
>>2651798 Let me clarify, afaik the copper oxidation is on the battery contacts, I haven't opened any of this shit up yet.
Anonymous
>>2651801 If it's only the copper tracks that are damaged and a battery that need to be changed, it will be easily repearable -- just remove the oxydatrion with alcohol and if the tracks are disrupted put some solder on them.
Anonymous
Quoted By:
>>2652921 Alright, thanks.
idk when I'll get around to that, having 3 working TRS-80's isn't a huge priority right now.
Also anyone know about the cable being sticky? That's an issue with a few of my cables from older PCs, like my 5150 keyboard or some of the cables for my Atari 1040 STE. Which reminds me, that's been in a box in my closet for a while, I hope it's still ok.
>tfw one of my captcha images was a 3rd party Genesis controller Anonymous
>>2630785 >I'm French I am looking for getting a Minitel terminal but not sure what model. I want it for modding/hacking and stuff.
Ebay sellers goes from 15€ to 60€, why the difference ? What model would you recommend ?
Also, any other source besides eBay ?
Thank you
Anonymous
>>2654194 I'd recommend you to check the Minitel 1B ones as they are bi-standard -- it can run in both videotex mode (the standard minitel, X25 terminal mode) and VT52 mode. If it's for fucking around in it though, a model 1 should be enough though.
As for the price, don't buy one at 60€ : some of the early models were literally given for free, there was still more than 10 million of them available 5 years ago, and no one want them except a few people (like you) who want to try some stuff with them. The best I'd be willing to pay for one without shipping is 10€. Right now on eBay there's one at 8,50€ and another one for 10€.
Other source beside eBay? Well I would have recommended some French selling site, but I doubt anyone would be willing to ship outside of France (they're already hesitant to ship to other French cities).
Anonymous
>>2654267 > Well I would have recommended some French selling site Please tell me, I have friends all over and a few in France, maybe they are near by and they can go and buy a few for me. I dont understand why nobody pay attention to them, they are so adorable/hackeable.. I would like to own a few of them.
Anonymous
I've got an American Commodore 64, are there any software/games verified to work with it? I have a Datasette drive, a floppy drive, and a SD card reader. If I got a PAL one, could I use it with some kind of graphics adapter? I don't want a PAL television. There are a lot of people asking this, and they all get directed to the sites in the second post, but the so-called "NTSC fixed" games never work on my machine. It's not broken, though, I can play my Jumpman Junior and Centipede cartridges just fine.
Anonymous
>>2654403 Oh, in that case you could check on leboncoin(dot)fr, there are always a bunch of them for 5€.
As for why no one pay attention to them, well, they were mostly distributed in the French territory, and they're slow (1200 baud down, 75 baud up) old X25 telecom equipment, no amount of retro gaymen craze could make them popular again. They're still in use by old (and not so old) computer enthusiasts and amateur radio operators, but that's it. I personally think this situation isnt bad at all -- it keeps the prices low, and no one can ever try to pass this kind of stuff as some rare vintage equipment as everybody knows what a minitel is. Well, maybe they'll be able to do so in like 15~20 years.
Anonymous
Quoted By:
>>2655412 I have been checking the website and yes, a lot of them from 5€ up to 40€ depending on the model. I will try to buy some of them. Thank you for the info sir, highly appreciated.
Anonymous
>>2655310 Check the Microprose, Lucasfilm games, SSI and Infocom releases on this computer. There's also Ultima from episode 1 to 6.
Anonymous
>>2655310 Oh look, another brainwashed robot who thinks the only good C64 games are PAL ones.
Anonymous
Quoted By:
>>2655310 I have absolutely no idea what some dude working out a midlife crisis at a resort has to do with selling a computer, but w/e.
Anonymous
Is there a list of recommended Atari 400/800 games?
Anonymous
>>2656932 *sigh* Just play any Epyx/Broderbund/Synapse/Atari first party stuff.
Anonymous
Anonymous
Quoted By:
>>2656783 I don't even have a PAL machine. If you're this bent on "everyone thinks there's no good NTSC games," why do you just turn NTSC users away and insult them? Are you any better than the people you despise?
Anonymous
>>2656701 Thanks. Are there any adapters to connect a C64's television cable to a VGA monitor? I have tons of shitty panels but no good TVs.
Anonymous
Anonymous
Quoted By:
>>2657272 There are some composite to VGA adapters, but they're usually pretty bad though.
Anonymous
>>2656932 Boulder Dash
Bruce Lee
Conan
Alternate Reality: The City
Alternate Reality: The Dungeon
Anonymous
>>2646839 >le super cube look like a shitty idea.
Anonymous
Quoted By:
>>2657753 I don't know because never played it. But I can tell you one thing: in those days, long before the common Internet, I was enthusiastic about games of all kind, and tried to play all I could get my hands on, even to the point of recreating them sometimes. These 3D things could have been made easily with wood, but that was lots of trouble (no workshop) so I stuck with things I could make on paper or cardboard, like boardgames and wargames. Also of course I tried to make games in BASIC based on the ideas and screenshots of computer/video game adverts. Even the scientific calculator games (not graphing, just simple programmables) seemed very cool, but I couldn't decipher their custom/cryptic languages (maybe the library had something, but I didn't think to check for that). Unfortunately those J&S magazines weren't scanned completely, lots of missing pages in some issues, missing "encart" (maps, counters or whatever), but even just browsing what's there brings those feelings back.
Anonymous
>>2657750 >Alternate Reality Man, some of the Atari version's screenshots are absolutely gorgeous!
Anonymous
I really want to find an 80's/90's POS machine with the receipt printer, register and everything still attached. Even though they're incredibly outdated they're still not cheap because stores still use the exact same old ones. When are they gonna give them up? Where can I buy them? I don't want a new one no matter how cheap, I want an old beige one with that shitty LCD.
Anonymous
>>2658178 Go loot a things remembered
Anonymous
Quoted By:
>>2658178 I can imagine having loads of fun with a receipt printer.
Anonymous
>>2658285 Yeah it's amazing how outdated all those machines at every mall are, it's astonishing. The new kiosks all use iPads and those plug in card readers but most of the stores still use the machines from when the mall was built in the 80's
Anonymous
>>2658153 That looks breathtaking for a graphics chip designed in the 70s.
Anonymous
Quoted By:
>>2658459 Even better, the game is animated, and there's even weather effects like rain...
https://www.youtube.com/watch?v=EnY50HLjiQQ Anonymous
Quoted By:
>>2658178 I've got a few at liquidations. They were pretty cheap. Big heavy things usually are when you have to pay for it and haul it away right away.
Why do you want them? I got mine for shops in a 3rd world shithole.
Anonymous
Quoted By:
>>2658374 >Yeah it's amazing how outdated all those machines at every mall are, it's astonishing. Well if they still do their job fine, why bother replacing them?
Anonymous
I was in a discount grocery store not long ago that has cash registers running some kind of software that looks like the Windows 95 interface.
Anonymous
Anyone have the name of the complete MSDOS set. It's like 300gigs. Would love to know the name of it
Anonymous
>>2659973 >DOS games >300 gigabytes in size Don't you mean a few K to a few megabytes?
Anonymous
>>2660015 I mean the whole package of every msdos game was around 300-350gbs in all. Trying to find the name of the package
Anonymous
>>2660017 >I mean the whole package of every msdos game was around 300-350gbs in all That can't possibly include every DOS game ever.
Anonymous
>>2660026 Tried to do it atleast, just looking for the name, not opinions on whether or not it could or couldn't include every single one.
Anonymous
Quoted By:
>>2660026 I was more wondering how many days he thinks it's going to take to download a 300GB file.
Anonymous
>>2660030 >Tried to do it atleast, just looking for the name I don't know the name and I don't believe such a thing actually exists.
Anonymous
>>2660038 It does cause I archived it before I got my tape drives.
Trying to find it again so I can put it on a tape.
Anonymous
>>2660039 >It does cause I archived it before I got my tape drives. >Trying to find it again so I can put it on a tape Uh, wut?
Anonymous
>>2660042 400-800gb tapes.
Got a tape drive for archiving things.
Had it the collection on a harddrive before the harddrive decided to die a week before I got my tapes
Anonymous
Quoted By:
>>2660038 Probably full of viruses and things like that.
Anonymous
>>2660053 eXo dos was it, thanks for all the great help.
vr keeps getting more and more useless Anonymous
>>2660114 You full blown retard better shut your piehole. The full DOS collection (that's the name dillhole) has around 9 or 15 GB. Somewhere around this not more. I could look up its size and how many games are included but not for you thankful and friendly fucktard. Have a nice day.
Anonymous
Quoted By:
>>2659784 Many stores still use DOS-based softwares for that kind of tasks -- they usually had these softwares tailored for the specific needs of these stores, so they don't have any reason to change them.
Anonymous
Anonymous
Anonymous
Anonymous
Quoted By:
>>2661438 This obviously doesn't include CD-ROM games, prolly just floppy game rips.
Anonymous
Quoted By:
Buy a car, get a computer.
Anonymous
Quoted By:
>>2665232 That outfit is positively divine.
Anonymous
>>2594805 I'm thinking about buying a Tandy machine soon. I watch lgr a lot and he speaks highly of them, plus they just seem very reliable / stable. Any reason not to? My other option was the Commodore 64, but id like to hear what vr thinks
Anonymous
>>2666193 >My other option was the Commodore 64, but id like to hear what vr thinks Sure, why not. Invest in a floppy Flash emulator. Aside from all of the NTSC standards like Maniac Mansion and Jumpman, there's the PAL stuff and most games that are worth anything have been patched for NTSC compatibility.
The NTSC and PAL libraries are both of equal importance, so don't let autists suck you into a Yuropoor vs Amerifat flame war.
Anonymous
>>2666758 Why does it need patching?
I never had C64, but played some PAL games on my NTSC Amiga 500, without any troubles.
I think A1200 had some boot menu to toggle PAL/NTSC though.
Anonymous
>>2667260 >Why does it need patching? Timing differences.
Anonymous
Quoted By:
>>2667260 Like
>>2667276 said -- different CPU speed (the PAL version actually run at somethink like 9xxkHz) and different video chip timing.
Anonymous
>>2667260 >>2667276 Not just timing, but the number of instructions you can cram in between video refreshes varies as well.
The NTSC version has a clock speed around 4% faster than the PAL version, but it also has 17% more frames to draw per second, meaning it actually has less CPU time available between frames than PAL.
Programs with some headroom can be worked to operate in either mode, but when you try to get fancy with the timing and squeezing out every possible cycle (eg: most scene demos) you're pretty much locked down and no patch will make your code workable on the other platform.
PAL is the preferred platform for the demoscene just because the lower frame rate allows you to do more in between frames.
Anonymous
Quoted By:
>>2669106 >PAL is the preferred platform for the demoscene just because most demo coders are Yuropoors Fixed.
Anonymous
Anonymous
Anyone ever run ELKS on any of their systems? Is it usable? I've got a pretty nice Wyse AT clone that I kind of want to turn into an oldschool *nix terminal server with something like this or Xenix, but I'm not really sure if there's any software out there for either of them to make it really worth the effort.
Anonymous
Anybody remember a game from 90s where a character who looked like stan from american dad would go into levels and shoot things. Some of the levels i remember looked like chocolate land and pink candy land. Please help I've been trying to find the game but havent been successful at it.
Anonymous
>>2670440 Agent Armstrong?
Anonymous
Quoted By:
>>2670458 No. The game play was like link to the past. I remember playing the game back in 96.
Anonymous
I have an Atari 1040STf which was given to me. I grabbed a set of SCART cables on Ebay, but the cables and any of my trans coders don't get along. I pulled the composite signal off the scart, fed it to a tube TV which gave me a scrolling image, meaning it was a PAL image. Why would the PAL image give my transcoders trouble? Also no RGB monitor peasant.
Anonymous
tfw I vaguely remember my dad bringing this home when a mainframe coworker gave it to him.
Anonymous
So I just picked up one of these and it's basically an Atari 65XE in a consolized box. So not only is it compatible with all Atari 8-bit computer games but also all of its accessories (Disk drive, printer, etc.) Most people don't seem to talk about the Atari 8-bits compared to Commodore or even the ZX Spectrum. So what are some of the better games and what not for these?
Anonymous
>>2670878 >Most people don't seem to talk about the Atari 8-bits Probably because they stopped being relevant after 1984-85 and most games for them were Pac-Man tier. It was a system that belonged to the pre-crash era.
Anonymous
>>2670858 This is one of the many free/shareware EGA games that uses Mode 10. Commercial games other than SimCity hardly ever ran in Mode 10 and it was primarily used by application software.
Anonymous
Quoted By:
>>2670858 I just never liked Star Trek for some reason.
Anonymous
>>2671060 what does mode 10 give you?
Anonymous
Quoted By:
>>2671076 EGA hires (640x350x16)
Anonymous
>>2670878 See
>>2657750 anon.
>>2670834 What are you expecting your transcoder to be doing? Converting the composite signal to a non-composite one? Convert PAL to NTSC? Does your picture have colors? As for RGB monitors, are they that hard to find where you live?
Anonymous
>>2670904 >Probably because they stopped being relevant after 1984-85 Actually they were actively supported for some time afterwards.
"Atari officially discontinued all sales and support for the 2600, 5200, 7800, and 8-bit computer line on January 1, 1992."
Anonymous
>>2671193 Yeah they did continue selling Atari 8-bits in Europe during the late 80s as a low cost home computer, but the platform stopped being relevant in North America during Reagan's second term.
Anonymous
Quoted By:
>>2671195 It stopped being relevant in Europe after the ST came out too, only a few people still cared about it.
Anonymous
The Atari 8-bits belonged to the pre-crash era; they couldn't handle NES kinds of games.
Anonymous
Quoted By:
>>2670317 AT clone = 80286?
If that's the case, you can easily just install FreeDOS and a packet driver like KA9Q or whatever. The simtelnet archive has tons of network stuff for DOS. I used to have some of that on my 486, before moving to Slackware (instead of Win95). Most of the Unix network stuff was ported to DOS back then, including telnet, ftp, lynx. If you have a common network card like NE2000, it should just work...
I used 10base2 those days, because hubs were hella expensive. The cards were cheap, only $15 each, the rest was just coax cable (and the subnet end terminators, which came with the network cards).
Anonymous
>>2671175 Transcode to Component Actually, I was just plugging sync into component.
And yes RGB monitors are nigh impossible to find. When they do pop up, the owner wants at least $200 for it, even if it's in bad shape.
Anonymous
Quoted By:
>>2671309 Even 386 PC clone couldn't handle NES Mario clone, until some brainiacs figured out some shit with VGA card.
Anyway I would rather own computer (any 8-bit, even ZX-81) instead of pure game console.
Anonymous
Quoted By:
Greetings anons Running a IBM XT clone myself produced by multitech (aka acer before they changed their name) backpane system with a Intel AboveBoard EMS & And a still fully functional (and loud) MFM 20MB hard drive. Booting off SD-card using XT-IDE. It's hell fun to play ultima I
Anonymous
How much should I pay for something like this? I was hoping he'd make me an offer, seeing as I'm not a collector, but I'd like to start here. I really love all the old machines from that era, but don't want to spend a fortune. What would you guys say? I just need a ballpark estimate really
Anonymous
Quoted By:
>>2659973 It's not complete, but it's an alright selection that's always growing
http://theromdepot.com/roms/?dir=DOS Anonymous
>>2671940 if it doesn't include boxes or software I'd personally pay maybe $50-$70 for it, old home computers may be collectable but it's not like this low-end stuff is terribly rare
But it all depends on how badly you want it in the end.
Anonymous
>>2671445 Oh I kinda understand what's the situation. Hmm, do you know if your TV support 50Hz video input? Because it not supporting this kind of vertical sync might be the reason why the screen's scrolling.
>When they do pop up, the owner wants at least $200 for it, even if it's in bad shape. Ah yeah, the "I know what I got" syndrome.
>>2671940 >a Tandy This guy could refer to something like 20 different computer models using 4 different architectures with that word. Hopefully, he's selling some 6809 literature with it, so I guess he's talking about the color computer. Anyway, I'm not that well informed about this kind of computer and don't know how popular they were, so I might say a something like
>>2672112 ($45~50) because of the floppy drives, the floppies and all the books and magazines he's giving.
Before buying, I'd advise you to ask for photos of the machine working though, you can't be too sure.
Anonymous
>>2672117 I have a syncmaster 172n monitor which supports 15khz Composite Sync. I am currently gathering things to make a SCART to DB15 converter to feed the monitor RGBs. Maybe the Atari will work with that.
Anonymous
XT guy here again. Out back working on a NEC APC IV - 10mhz 286. Anyone know of good places to look for parts in general aside form the local dumps? the greed is strong with ebay. Pic of XT included
Anonymous
Quoted By:
>>2672350 If your monitor support 15kHz composite sync as well as normal VGA syncs, you could try to make some direct Atari ST video port to DE15 VGA cable later, so you could take advantage of all video modes available:
http://info-coach.fr/atari/hardware/interfaces.php#scart_peritel_cable Though I'd advise you to check if your syncmaster support 50Hz vertical sync.
>>2672524 NEC APC-IV was somewhat of an specialized industrial machine if I recall, so unless you find some of the older spare parts supplier and try to make some deal, ebay and dumps are the only options I guess.
Anonymous
Quoted By:
http://choiceprinters.com/video/TTL-LCD-touch.html You can get new LCD monitors that accept TTL RGB signals fwiw.
Anonymous
Anonymous
Quoted By:
>>2670858 There were a whole lot of these Star Trek games made. Check out this motherlode:
http://www.dunnington.u-net.com/public/startrek Some background info here:
http://web.archive.org/web/20050107084624/http://www3.sympatico.ca/maury/games/space/star_trek.html ^ also check their Star Raiders page, that looks like another nice Atari 800 game
>>2657750 Anonymous
Anonymous
What are some good games for the Amiga? For the Commodore?
Anonymous
Quoted By:
>>2673891 That's potentially several thousand games. Wanna narrow it down any? Maybe by genre or exclusive/best release?
Anonymous
>>2673891 >for the Amiga Mindscape adventure games (Uninvited, Shadowgate), Borderbund games, the usual Turrican 1, 2, 3, Lemmings, Worms and Cannon Fodder, Dungeon Master and Eye of the Beholder, if you're into arcadey racing games, then lotus I, II and III (you can play through a null modem cable with another player (no matter if it's an Amiga or an Atari ST) in the second or third game), flight sims like F/A18 interceptor or the many Microprose games (don't get the original copies if you want to own a real Amiga, Satan is "protecting" these and can harm your floppy drives). There are way more good games available, but this is a nice sample of titles you could start with.
>For the Commodore Which one? There are multiple Commodore architectures -- the PET, the VIC-20, the 64, 16, Plus/4, 256, which are all incompatible between them.
If you're talking about the C= 64, then check
>>2656701 for NTSC stuff, and stuff like 1942, Saboteur (I don't know that many good PAL titles, I'm not a C64 guy).
Anonymous
Quoted By:
>>2674678 >flight sims like F/A18 interceptor or the many Microprose games (don't get the original copies if you want to own a real Amiga, Satan is "protecting" these and can harm your floppy drives) That wasn't even enough for them; they also had to add a doc check to the games.
Anonymous
Quoted By:
>>2673891 a few I remember
for OCS/ECS Amigas like A500 (some need 1MB RAM)
Stuntcar Racer
Hunter
Speedball 2
Battle Squadron
Kult
Captain Blood
Carrier Command
Pinball Dreams/Fantasies
IK+
Super Cars 2
Cabal
Bubble Bobble
Raibow Islands
Wings of Fury
Wings
for AGA Amigas like A1200
Slamtilt Pinball
Worms Directors Cut
Banshee
Anonymous
Man I guess I didn't realize how heavy my collection would end up being on the table I put it on. Woke up and the legs were entirely bent out and the table was just barely hovering above the ground, it must not have crashed or I would've heard it, it just sort of buckled. I only had 5 CRTs, 6 PC/XT/AT sized boxes and another 8 SBCs, not even like a sixth of everything I have. I guess I need a stronger table, I was using a plastic buffet table because I didn't want to spend a lot, guess that didn't work out, no idea what I'm going to do now though
Anonymous
>>2672524 you need this in your life.
Anonymous
>>2675369 >Woke up and the legs were entirely bent out and the table was just barely hovering above the ground, it must not have crashed or I would've heard it, it just sort of buckled. I only had 5 CRTs, 6 PC/XT/AT sized boxes and another 8 SBCs, Shit, you're pretty lucky the table didn't simply broke down and let all your stuff crash to the ground. Anyway, while you're talking about your collection, do you mind giving some more details on it?
Anonymous
Trying to get my IBM 55sx's CMOS battery back in action, but this little guy just refuses to come back. All it does is get hot when I put it back into the mobo, no cmos, no boot.
Anonymous
>>2675439 You're better off replacing it completely with the new version of the chip -- it's perfectly retro compatible. That's how I fixed my 486 PC.
Anonymous
>>2675441 Yea that's what I was afraid of. Ah well, it was worth trying. I guess the hunt is on to find a new one.
Anonymous
Quoted By:
>>2675446 Don't worry, it's pretty easy to find, just replace the "8" by "88" in the chip's model numer and that's it
Anonymous
>>2675408 At work right now so I can't post pics, but it's mostly junkyard finds, some thrift store stuff, occasionally if I haven't found something decent in a week or so I'll go to ebay or amibay and get a rare or foreign machine. I've done this for for a few years so it's built up. I don't really have any rare centrepiece, it's mostly just old computers and parts, the oldest being my S100 backplane (all the cards are reproductions I did with PCBs from N8VEM), which is from the late 70's/very early 80's from what I can tell, there's no branding or dates though.
Anonymous
>>2675397 Hell yeah i need to do something like that.
Running out of slots in my 286's as well.
1x NIC (Piggyback XT-IDE ROM)
1x VGA card
1x IDE/FDD ISA bridge (cause thats all they were)
1x XMS board
1x SB-16
Anonymous
Quoted By:
>>2675904 I'd also forgotten how finicky old hardware can be as well.
Only a few IDE/FDD bridges i have work properly with this specific 286, yet most are fine in a different 286. AT-IDE bios cant find a drive at the port, yet the card is jumpered fine. Or the 5/14 drive seeks as normal but refuses to do anything with disks. The drive and disks are fine, as they work with this bridge just fine.
Anonymous
Also i have a 286 mobo which has issues but i don't know where the issues are precisely, it seems to have a few. 5/10 - no post 2/10 - normal post, keyboard functional. Locks up within 2 mins though 1/10 - passes post despite keyboard non functional (dim light flashes in post) 1/10 - A20 Gate line failure (Keyboard controller was replaced with known working, still remains) 1/10 - Memory parity error Physical inspection: a few lightly corroded crystals, the one closest to keyboard controller appears to have leaked?(White stain appearing as though from a liquid coming from under the crystal). No old battery leakage. Traces are good, but perhaps the crystal leakage has destroyed some. I'll think ill start by replacing these crystals & pull the base memory and play from there. any other ideas?
Anonymous
>>2675472 What's your S-100 machine configuration?
Anonymous
>>2676609 Have my Z80 board fully populated, still working on my 64K RAM board, my keyboard board, my floppy controller, my RS232 board and my system monitor board. At some point I'd like to build an authentic front panel ala the IMSAI and a cassette/audio in interface, just so I can store programs on reel to reel
Anonymous
Quoted By:
>>2677201 I see, thanks for the informations. Good luck with your other cards. Don't forget to post pics when you're finished with the biggest parts of your system, S-100 machines are really interesting imo.
Anonymous
>>2675947 Sounds like dry capacitors or an otherwise failing power supply. Check for ripple on the power rails if you have access to a scope.
Crystal oscillators shouldn't contain any liquids, it's probably glue or something. Corrosion might be a bad thing though since it could change their frequency.
Anonymous
>>2677595 I suspected the PSU as well but it runs another known good board flawlessly. I'll still test the rails but i suspect its boardside somewhere
Anonymous
Quoted By:
>>2678279 Well yeah, maybe it's a cap located on the board that might be faulty. Anyway, good luck finding the cause.
Anonymous
Anonymous
Anonymous
Anonymous
Well, after I don't know how many hours I finally got WinUEA working with workbench and whdload which means I now have about ~4000 Amiga games that uses the harddrive instead of floppy disks. In other words I have basically zero loading times. The games are also compatible with other systems than A500 due to patches. Personally I use A1200 & A4000 configurations (picture relevant). I didn't really knew anything before I started but if anyone is interested in this I'll help as much as I can. I'll even consider uploading it, but it takes slightly over 6GB. Everything is included from for example kick33180.A500 and latest version of WinUAE and WHDLoad.
Anonymous
Anonymous
>>2682946 So, what are your favorite amiga games so far?
Anonymous
>>2684662 I played a bit of Mega Lo Mania, but I haven't tried that many yet. But I remember I played JaguarXJ220, Superfrog, Lemmings, Settlers, Lethal Weapon and some more I can't remember when I was a kid.
Anonymous
Anonymous
Anonymous
>>2682946 where did you get the kickstarts ? I can only find A500 and A500+, can you share please ?
Anonymous
Quoted By:
>>2686806 Most likely he downloaded a complete set of every one ever made after a quick google search.
Anonymous
Quoted By:
>>2686806 Found it by googling "amiga kickstart". The link should read "Amiga Kickstart Roms: Complete TOSEC v0.04"
Anonymous
Quoted By:
>>2684916 Never played Mega Lo Mania, but after watching a few gameplay vids, it looks like a pretty fun game.
Anonymous
Anonymous
Anonymous
Anonymous
I'm kinda confused about how public domain works with some of these games. A good chunk of them tend to be ports of games that aren't public domain. But is there a way to find out which intellectual properties are public domain?
Anonymous
Quoted By:
>>2690872 It's true that these Galaga, Bosconian and other arcade port PD games weren't really that public domain.
Anonymous
Anonymous
Anonymous
Working on putting together pastebins for links since the current OP already spans 2 posts. Thinking of sorting it by brand. Looking for suggestions and links, no matter how obscure they might be, someone might find them useful
Anonymous
Quoted By:
>>2694161 Only problem I see with sorting by brand is some brands might be too obscure to have anything. Like I think you could put mainframes and minis into one pastebin for the 3 people here who are into that, and so on
Anonymous
Quoted By:
>>2694161 http://www.cpm.z80.de/ Good stuff for CP/M
Maybe you could also get a list of newsgroups that are still active. COLA and RGRx are the only ones I still frequent but I think a lot of the comp.os groups are around, Amiga and CP/M and MS-DOS would be the most active outside Linux and Minix.
Also maybe a small tutorial on how to access USENET that isn't through Google Groups because Google Groups will always with out fail ruin formatting.
Anonymous
Anonymous
Anonymous
Anonymous
Quoted By:
>>2694521 >>2694525 Serial terminals in general are pretty cool for text-based adventures and ascii rogue-likes.
Anonymous
>>2695087 Not him, but whats wrong with nano?
It is well suited to simple tasks like he is doing.
Nothing against vim or emacs. vi is pretty limited, but still worth learning.
Personally, I like mined so I can use moonrunes at the terminal.
Anonymous
Quoted By:
>>2695401 >cheatsheet viewable in your editor at all times emacs and ed are all you need
Anonymous
Anonymous
ใในใใผใญใผ( ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Anonymous
Anonymous
Quoted By:
A Greek amstrad CPC ad.
Anonymous
Anonymous
Anonymous
Anonymous
Anonymous
>>2682946 >WHDLoad. Don't you need a key for that? (to avoid the nag screen)
>>2695401 nano (pico) is ok, I used it with Pine back in the day. Makes good sense for non-coding tasks. I learned vi too (not vim) because it was on my SunOS host at university. I think vim was an interesting project that got out of hand with bloat, for not much gain. Anyway, vi is also extensible via the exrc and external pipe commands. But now people want autocomplete and other stuff to make up for overly verbose languages like Java. I prefer to just use simpler language, and simpler editor.
I never really tried emacs, but I guess it's better option if you want to get into Lisp. I'm just not a fan of the chorded keybindings.
If you want to try another simple editor, look into Joe, it's basically a WordStar clone for Unix. I used that old thing sometimes on CP/M when I was a kid, but not often because I didn't need to write documents (it was just a toy to play with...) There was also a CP/M program called "ed" that's line-based editor, and that once I used for writing MBASIC programs. It wasn't very complicated to learn it. You just need to know a few commands to print a range of lines, delete or edit a line, and save the file.
Anonymous
Quoted By:
>>2702235 >Don't you need a key for that? (to avoid the nag screen) Yeah, you get a brief screen telling you to support it if you don't have a key. But otherwise it works fine.
I did try a pirated key but if it is blacklisted, which it was, it causes the games to crash. There's no notification that the key is actually blacklisted so you could have fun troubleshooting it for awhile.
Anonymous
One of my favorite ads, wish I could find it in a higher resolution
Anonymous
Quoted By:
>>2694161 A lot of the computer newsgroups are still active, even if they aren't the archives are still useful. Maybe include a link to eternalseptember and a disclaimer not to use Google Groups
Anonymous
>>2702969 >wish I could find it in a higher resolution Here m8.
Anonymous
Anonymous
Anonymous
Quoted By:
https://www.youtube.com/watch?v=xlGb3DQ_LwQ Gotta love this kind of game box art, that's the stuff you'd expect to find on military vehicles model box or the likes.
Anonymous
Anonymous
>>2623130 Surely PPC macs could be allowed without too much of that nonsense?
I mean I've never used one outside brief emulation attempts, but i don't get the impression they're popular enough for their own thread. (Which windows 95+ machines are)
Anonymous
>>2707637 Don't PPC macs share a fair amount of their games with pentium & later PCs though? It alway seemed like this to me, but maybe I'm wrong.
Anonymous
Quoted By:
>>2622958 You can and should use composite video though because the picture is better and any tv can do that
Anonymous
Quoted By:
Here's a link we could use, what's a good site that has REASONABLE appraisal prices to save some people who are newer to the hobby from spending the billion quid the fuckers on ebay want for some worthless piece of shit PC clone from 1994?
Anonymous
>>2707704 Yeah, by the time PPC Macs started coming out, the Mac gaming scene was dying. After that, it was mostly just ports of Windows games.
Anonymous
What gives someone the idea this is worth this much?
Anonymous
>>2707959 At least it's a trinitron. Ive seen people ask as much for that shitty black dell CRT that was fucking everywhere from 2004-2010 and still is around in poorer schools and libraries
Anonymous
>>2707959 Because it's 15 years old and according to the average dude 15 year old tech is super old vintage shit.
Anonymous
Quoted By:
>>2707971 There are some rebadged Dell CRTs that are trinitrons internally.
Anonymous
Quoted By:
>>2707959 The GDM 500 was one of the better sony PC monitors of the day, a decently high end 21" model if memory serves.
Sure as hell not worth 150$, but 50-75 is reasonable if it's in good shape.
Anonymous
Anonymous
>>2707959 >50 dollars shipping Every time
Anonymous
Quoted By:
>>2708770 That's what I though, but I wasn't sure either. Maybe those video modes were implemented for presentations and the like?
Anonymous
https://www.youtube.com/watch?v=PQCF6Kgqsxg The atari ST version of Gunship. It looks pretty good, and the intro look like it has the same color scheme as the PC version in EGA mode.
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Anonymous
>>2694161 http://pastebin.com/UdmipND6 Still very much a WIP. Got all the links I've seen in the last few threads, but I might've missed some. Looking for more suggestions in particular good FTP and Newsgroup recommendations, since those sections are a little sparse. Only Newsgroups and FTPs I frequent are modern programming and *NIX centric ones.
Anonymous
Quoted By:
>>2711237 Maybe add a section for IRCs? A lot of good retro IRC communities including /g/retro.
I would say add a section for public shells but you have a few already in the WWW links section, which is far enough because usually shells are a service from already existing communities, plus there's nothing inherently retro about public shell access, lots of people use them for one reason or the other.
ftp://ftp.pl.freebsd.org/vol/rzm1/coast/games/ Is a good DOS games FTP. Only one I really know off the top of my head.
You could also include links to
Archive.org , the TOSEC main page, Amibay and other more "obvious" ones, since people with all levels of experience browse these threads judging by the questions I see asked. There's nothing wrong with that, it's great more people are getting into this stuff.
Anonymous
Quoted By:
>>2709027 Wouldn't be surprised if it was that much, considering how heavy and fragile they are.
I would never pay more than 20 dollars total for a CRT off the internet, since there's like a 50% they'll break in transit, bump that to like 90% if it's from overseas
Anonymous
Anonymous
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Anonymous
Anonymous
Anonymous
Anonymous
>>2713123 5/9 do i win something?
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Anonymous
Quoted By:
>>2711653 i used to micro manage every shot. i could take out a whole army. europe disk-corrupted
>>2715363 pretty much the same
>>2714452 won that
Anonymous
Quoted By:
>>2707954 Bungie's "classic" Mac games (Marathon, Pathways) were either PPC only, or "fat" binaries that could run on both CPU types
Anonymous
Quoted By:
>>2670051 Not sure if having smoke coming out of a computer would get people to buy it, lol
Anonymous
This is gonna be an odd request, but is there an easy way to program for the PC-98? I've seen some tutorials online for how to program games for an NES with C using a special library, and I thought it'd be neat trying to write a PC-98 game. I tried looking on Google for tutorials, but all I could find was people discussing how to emulate existing PC-98 games instead of writing new ones. Pic mostly unrelated.
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Quoted By:
>>2715878 ah!!
well i am making/directing project 16 and i can tell you developing for the 8088 and 286 is rather hard and mode x is rather hard too ^^;
you need a compiler and libraries!
i think is is possible but i am not sure since it is a japanese only system
but yeah i understand the point your at!
i am just on a different platform that uses the same cpu
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Quoted By:
here is the best picture of project 16
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
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>>2715878 i am more than willing to help ya out!
Anonymous
>>2715878 >is there an easy way to program for the PC-98? x86 assembly language + memory map of the PC-98, or check for C compilers available for the machine. Otherwise, there's still those early RPG makers and that shoot em up workshop (I don't reacall it's exact name).
Anonymous
Anonymous
>>2716436 They had SEUCK for PC-98?
Also, it might be easier to start coding Z80 asm, like for Sharp X1.
Anonymous
Quoted By:
>>2716616 Not exactly that one, but ASCII made Shooter Framework (finally found the exact name).
Anyway, yes, Z80 assembly might be a good start, but if you're dedicated enough, x86 assembly should be no problem with the right books/documentations, and will allow easier access to hardware than with higher-level languages.
The main advantage of Z-80 assembly is that you'll be able to develop stuff for multiple platforms if you know the memory maps and specifications of these machine.
Also, before starting on platforms with few documentations available in the west, I think it would be better to start with more well known platforms, all the experience you will gain from it won't be useless for other platforms even if they're pretty different.
Anonymous
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
IBM PC is rather close to the NEC PC-98 because of the same cpu architecture, but they have different external buses and memory configuration
Anonymous
Quoted By:
>>2717103 Is it smoking a blunt in that last frame?
Anonymous
>>2717116 Which make them not so rather close. As you said, the bus is different, the memory map isn't the same and on top of that the video chipset isn't like the ones that were made available on IBM PC.
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
>>2718159 yes i know
the assembly language and memory models is the same ^^ and that's it
Anonymous
>>2718175 >yes i know You said they were rather close when they only really shared their CPU architecture, so I pointed out how in your own post you invalidated your claim.
ใในใใผใญใผ(4 ๏ผพใฎ๏ผพ)ใ !!54bDy3LQvy8
Anonymous
Quoted By:
>>2682946 Upload this shit, cracka.
Anonymous
Anonymous
Anonymous
Anonymous
>>2682946 >using WinUAE to play 6gb worth of games Anonymous
Quoted By:
>>2720993 Man, dat Amiga 4000 + 1084S setup is sexy.
Anonymous
Anonymous
>>2720993 Which Amiga games do you play the most?
Anonymous
Anonymous
>>2722550 Rainbow Islands
Turrican II
Wings of Fury
Pinball Dreams (has the best title music ever invented)
Loads of others too.
I also play Doom quite a bit but that needs something more than a standard Amiga.
Also tonight I got the CD32 emulator working on my 4000 so now I can play my Cd32 games on it. Simon the Sorcerer is fucking ace as Chris Barrie (from Red Dwarf) does the voice acting.
>pic related Anonymous
Quoted By:
>>2711237 are you still working on this? There's a site that has a list of active dial-up BBSes but I can't find the link I'll look around for it and post it if no ones posted it by the time I find it. It was posted here several months ago.
Anonymous
>>2723058 These are nice games.
Doesn't Doom just require at least a 68040 CPU or something, or having an additional graphic card is necessary to run it at a decent speed?
Anonymous
>>2723839 I have a Blizzard 030/50mhz in my 1200 and a standard A3640 in my 4000. Doom runs the same in box. You have to make the window a bit smaller for it to be playable. You really need an 060 or higher to play it properly. 060 cards go for as much as the 4000 does alone these days so can't afford one right now.
Anonymous
Quoted By:
>>2724019 >same in box What?...Both!
Anonymous
>>2724019 Why not just play PC games on PC instead? Any mid 90's or newer PC will run Doom in full screen under DOS.
If I ever get another Amiga, it will be 1-meg A500 with 1.3 ROM/WB.
Anonymous
>>2724019 I see, well those are pretty high specs this game is asking for. Like
>>2724191 said, I'd say it'd be better just to play it on PC if you just want to play to the game rather than experimenting stuff. But anyway, no wonder 68060 cards are still expensive when you see the price Freescale sold them until 2013~2014 (I don't think they sell them anymore, only some CMOS 68000 models).
>>2724191 >If I ever get another Amiga, it will be 1-meg A500 with 1.3 ROM/WB. That's the Amiga model I actually own. I also have 2 external floppy drives, though I still need to change the belt one of them.
Anonymous
Anonymous
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>>2725729 That game looks and sounds more amazing than it possibly could be
Anonymous
Please humor me, why isn't Win95 stuff allowed in this thread?
Anonymous
>>2725774 Read the thread, it has already been explained earlier.
Anonymous
>>2724817 >>2724191 I play it because I can. I play MP3s and stream Internet radio on my 1200 as it has a MAS player....I do it just because.
Anonymous
>>2725860 I'm a fucking idiot. Where was this explained? I know it's in the OP, but still.
Anonymous
Anonymous
Quoted By:
>>2725774 Because this thread is specifically for people who want to discuss computers and computer games from before 1995. Games from this period of time to varying degrees tend to be less accessible and therefor less popular. In a catch-all computer thread 99% of discussion pertains to game from one half of one decade which is a shame.
Also, as if the sheer volume of posts related to post 95 content overshadowing all other posts wasn't enough, most people who are fans of post 95 stuff are incredibly hostile towards people who aren't for some reason. It's similar to the general population of this board's opinion on 1st and 2nd generation consoles but they're far more vocal. They used to have their own thread and it comes around again here and their but they don't have nearly the dedication so there's almost never a dedicated thread for post-95 stuff and so people end up coming here now and again. The entire board consists of largely post-95 content anyway, so I really don't see why some people find it so offensive that we might want our own single thread.
Anonymous
Quoted By:
which computer had the best grafix
Anonymous
Quoted By:
>>2726140 >I play it because I can. No problem m8. We were just pointing out that the DOS version would just be an overall easier option. But anyway, have fun with your Amigas.
Anonymous
Quoted By:
Are there any games like Warioware or Rhythm Heaven on these systems?
Anonymous
Hi /vr/. I bought an Amstrad CPC464 today on the cheap, but any guides I follow to get the games working doesn't help. I'm probably doing something wrong here, doesn't look like a hardware issue. I have been told to use |TAPE As the command to run the tapes. But I get flashed an error of 'Unknown Command'. Can someone help me out?
Anonymous
Quoted By:
>>2728056 |TAPE is supposed to be used on the 664 and 6128 models, the 464 already start in tape mode. Usually you only need to use RUN"*" or LOAD and it will ask you to press PLAY on the tape player. Don't these games have loading instructiongs in their booklet? For more informations, check the CPC Wiki for Locomotive BASIC commands:
http://www.cpcwiki.eu/index.php/Locomotive_BASIC Also, nice photo m8, just be sure not to store the games next to the monitor though.
Anonymous
>>2728056 How good is the Amstrad monochrome monitor? I've been thinking about getting one as a temporary solution for my CTM644 monitor flyback transformer failure.
Anonymous
Anonymous
>>2728946 I had that GT65 monitor with my CPC. It was a great monitor, very sharp and easy to read the text in mode 2. The games are very playable too, and in some cases they probably even look better (like that isometric Batman game, or other Spectrum ports with questionable colors).
Anonymous
Quoted By:
>>2729810 I see, thanks for the answer. So I guess getting a GT65 is a good idea even if you already have a CTM644 because of the better readability in mode 2.
Anonymous
Anonymous
Anonymous
Canadafag here, I want to own an Amiga, but I don't know where to start. I know it was much more popular in Europe than in North America, and as such most of the good games and hardware are PAL. Should I just get a PAL Amiga and display, along with the necessary power adapters?
Anonymous
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I don't have much to add other than nostalgic memories. I was pretty fortunate as a kid in the 80s. My dad got a job at Radio Shack, right at the time when home computers were becoming mostly affordable by the common pleb, and Radio Shack was the king of computers back then. The very first computer he ever brought home was a Tandy CoCo 2, which must have been about 85 or 86. First game was Dungeons of Daggorath, on a cartridge. Also fondly remember games such as Robot Odyssey and Dallas Quest. I distinctly remember him hooking up an old cassette player and playing some games off a tape (which still mystifies me today how that worked). I also recall many times that he'd get the popular computer magazines of the day (COMPUTE!, Computer World, Byte, etc), ones that had the coding for games written in BASIC in them, and he'd sit there all night typing them out until they were ready to play and just let me go to town on them. Gradually we went to the Tandy 1000, Tandy 2000, then 286, 386, 486, etc. I still had a fondess for the ole CoCo 2. I sadly gave it away to a younger cousin and its probably in a trash heap by now. I certainly miss that thing... its basically my Rosebud....
Anonymous
>>2733335 Later revisions of the early models and later models can switch between 50/60Hz software-side.
If you find a North American Amiga 1200 for cheap, I don't think you'd have problems with most games as you can use a Boot menu to change a few settings.
Anonymous
>>2733704 Where would be the best place to look?
Anonymous
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>>2733779 As I'm not living in NA, I don't know exactly where are the best offers when it comes to Amiga stuff. Still, I'd advise your check Amibay for starter, you'll certainly get in touch with other NA Amiga owner who want to sell their machine. Of course, the usual Craiglist and eBay will allow you to get an Amiga too, but beware of prices too high.
Anonymous
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>>2594805 Posting this here too, since the /jpc/-thread seems to be a little dead:
You guys already know about the old Japanese TV-Show "Pasocon Sunday"?
Just copy&paste this in YouTube or NicoNico: ใใฝใณใณใตใณใใผ
You sure will love it.
Anonymous
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>>2735793 I remember watching a few videos of this show, though I've never really brothered watching most of them as I don't speak moonrunes.
Anonymous
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http://olduse.net/ Live updated mirror of USENET as it was 30 years ago to the date. Can be accessed with any newsreader as well.
Anonymous
http://telehack.com/ Telehack is a simulation of a stylized arpanet/usenet, circa 1985-1990. It is a full multi-user simulation, including 25,000 hosts and BBS's from the early net, thousands of files from the era, a collection of adventure and IF games, a working BASIC interpreter with a library of programs to run, simulated historical users, and more.
Accessible via shell and web browser
Anonymous
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http://textfiles.com/ Really well known site archiving textfiles of all forms including technical documents, poetry, hacker koans, and character art documenting hacker culture primarily as it existed in the mid-1980's but also contains content dating back to the late 60's all the way through today.
Anonymous
A page talking about LD games on MSX:
http://usbsecretbase.michikusa.jp/px-7_v60/ld_game.html And appart from this page, this guy's website has some pretty useful informations about a bunch of MSX2/2+/Turbo-R models even for people who don't read moonrunes.
Anonymous
>>2736516 >.exe to run on any OS >netstat is suddenly nmap >unlink is apparently a privacy TSR now >a single buffer overflow sploit for all versions of all services >no social engineering >documenting hacker culture primarily as it existed in the mid-1980 Right...
Anonymous
Anonymous
>>2737806 It's an unusual game inspired by early hacker culture but it is no way simulating anything of the era.
Anonymous
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>>2737815 You're right, I just ripped the description from the site. I think they get away with it by using that word "stylized". I should've clarified. It's in no way an authentic anything in the way that similar things like
twenex.org and cyber1 are.
Whom ever is compiling links should change the description or not include it at all, it's just a novelty thing.
Anonymous
Finally scored an on-topic project I can blogpost about. Does anyone else on here have one of these? It didn't include a flash card so I'm looking at one of the cheap $10 no-name linear flash cards on eBay, but I'm not sure what works and what doesn't with it. There's an HP OEM flash card for it listed for $36 but I'm not really sure I'm ready to go pay 3x more than I paid for the whole system on it. Either way, these things are pretty rad even if all I can do is list the files on ROM over and over again since Windows won't start without a C drive installed.
Anonymous
>>2738829 What kind of flash cart does it use? Kinda curious.
Anonymous
check it out lads i picked this up for free this evening
Anonymous
Anonymous
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>>2739769 They use PCMCIA linear flash memory cards, the highest-end model also had a 40 MB PCMCIA type III hard disk manufactured by Western Digital.
Later models equipped with the 1.1 BIOS can also use CF cards, but I'm stuck on 1.0.
Anonymous
>>2739937 Sweet. Some great games for that machine.
Anonymous
>>2739937 Nice, enjoy your super tight lagless sequencing machine with a bunch of nice games. If I recall correctly the best version of Captain Blood is on this machine (Ere informatique said they prefered the Atari ST to the Amiga when it came to programming).
I'm lurking for one myself, but the seller isn't answering to my mails, so I think I'll have to call him.
Anonymous
>>2740309 >>2740653 its the 1040 STe model too
it has the sm124 monitor so no colour screen but i am going to start out using it for word processing
Anonymous
>>2741119 The monochrome monitor is really useful because most CAD, Publishing softwares, word processors, sequencers and useful softwares in general use the high resolution modes only this monitor can display (well, you can also hook a VGA monitor instead, but this one is pretty good.)
Anyway, the STe is a good model, you're really lucky if you got it for free. Enjoy one of the best music production computer of the 90s.
Anonymous
>>2741143 some guy on a local selling site was getting rid of it, he must be mad because they can go for up to £80 for a setup like this, anyway he messaged me to say he found a joystick and may have other things for it. can't believe my luck really
Anonymous
Should I buy a Amiga 500 or 1200 I have the option of buying either at the moment Pretty much just wanna play video games
Anonymous
>>2741224 Here are a few Atari STe demos :
https://www.youtube.com/watch?v=M_QhBhZwa5g https://www.youtube.com/watch?v=408X7VSCDhg https://www.youtube.com/watch?v=kz80vvxk1Nc >>2741843 Get an Amiga 1200 -- you can boot games in compatibility mode, you can play later games that require a more powerful machine, it's easier to expand, and it's easier to transfert stuff from a PC.
Anonymous
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>>2740653 >I'm lurking for one myself, but the seller isn't answering to my mails, so I think I'll have to call him. ... and it seems that the fucker sold it without answering to any of my mails. Now I'm gueninely mad, I just missed the only Atari ST offer that was worth a damn.
Anonymous
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>>2741843 this:
>>2741856 can sign this, i'm also very happy with my 1200.
Anonymous
Anonymous
Boy I wish I had a monitor like that for my tandy as it stands I'm just using a hitachi tv/monitor from the 80's It's an amazing picture but it doesn't go with the thing at all and it's composite
Anonymous
>>2743790 >a monitor like that Like which one? Look like you forgot your pic.
I guess you're refering to the Coco when you're talking about your tandy?
Anyway, I'd totally use an 80s hitachi TV as a composite monitor for stuff like the first TRS-80 models, composite is the only thing you need when it comes to monochrome stuff.
Anonymous
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>>2741856 >tfw no STe I've an 1040 ST though, got it for free. replaced the disk drive and got it working.
Anonymous
>>2744702 OP's picture is a tandy 1000
I wish I had a monitor like that.
Anonymous
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>>2745016 Oh ok, totally forgot to look at the OP pic.
Anyway, yeah, this monitor is kinda nice looking.
Anonymous
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>>2600498 It looks like a Siemens-Nixdorf PCD-4ND and a Thinkpad 340 had an american baby. Looks gorgeous
Anonymous
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>>2664023 Wait, did the FM towns actually come out in the US?
Anonymous
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>>2747496 I really wanted one of these as a kid. I imagined bringing it to school to show it off.
Anonymous
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>>2747537 They tried to release it, but I don't think advertising it's gaming capabilities while boasting it as a workstation was a good idea.
>>2747531 >Create your own dance mix thanks to the time-sharing capabilities of our DEC PDP-11 + AM radio sound system! >Come and try our new cocktail : the "Velvet Teletype "! Anonymous
Taken from Sony's Dutch March 1987 catalog.
Anonymous
>>2594805 Ohhhh geezus, I'm 95% sure that's the first computer I ever had.
Anonymous
>>2749030 So that's where my CRT is from
Anonymous
Anyone know where I can get images for Tandy 1000 system disks?
Anonymous
Anonymous
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>>2749092 you and me both, CMPTR-bro
Anonymous
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>>2749083 mine was the macintosh IIvx. it served me well, with pathways into darkness, prince of persia, glider, unlimited adventures, and the rest.
Anonymous
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>>2749030 >>2749083 >>2749092 Those KX-14CP1 monitors appear from time to time at prices between 10 and 50 €. I think I should get one or two just in case I get an MSX computer to go with it, before they get too "popular" and sellers start to ask for hundreds in exchange of one.
Anonymous
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>>2594805 OP! What is the program on the screen in your pic? I distinctly remember my ex-half-brother-in-law (no joke) having that program in the early '90s. It was slow as hell and all you'd ever do is zoom in, but it was mind-blowing at the time. Fractals!
Anonymous
>>2695401 nano is, for me, far more convinient than vim and emacs, but only for simple tasks
Anonymous
>>2750970 Some anon found it and posted it earlier in this thread, here
>>2602417 Anonymous
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>>2749831 Thanks, now all I need is my floppy emulator to come. Fastest shipping I could find was 2 weeks. It's bizarre, literally every single floppy emulator i could find that isn't a 200 dollar enthusiast thing comes from the same exact Hong Kong company
Anonymous
Is anyone on the N8VEM S100 mailing list? Are they shutting down the whole community or just switching to a different mailing list?
Anonymous
>ctrl+f "scorched earth" >0 results I am disappoint
Anonymous
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>>2751742 I think they're just switching mailinglists
Anonymous
>>2594805 why do all the computer game threads get segregated from the board in concentration camp generals while consoles get to take up all the other space on the board?
Anonymous
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>>2752125 Why would someone give up this oasis of constructive posts the be part of the shitposting filled main board
Anonymous
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>>2751754 You're goddamn right!
Anonymous
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>>2751152 Oh, cool! Thanks. I didn't notice your response at first, because you responded to the wrong comment.
Anonymous
Just got this at a flea market. Where do I connect an RF cable to this thing? Was it some proprietary connector? All I see are serial ports and a DIN
Anonymous
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>>2753198 >proprietary connector That's a DIN-5 connector, there's nothing proprietary about it. Also, no RF out of the box (needs an external modulator), but composite and audio:
https://www.99er.net/TIvideoadapter.htm Anonymous
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>>2753198 There's a manual right there why did you ask?
Anonymous
I'm a young chump that never had one of these ancient computers, the oldest thing I ever used was a W95 Pentium. I want to get into that retro goodness and relive days I never lived. What should I look for on the cheap? C64 maybe? It'd be neat if I could try and do 'useful' things with the computer, but games are nice too.
Anonymous
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>>2753198 Huh, never seen a white one, I mean I knew they existed but I've only ever seen them in that silver color.
Anonymous
>>2753485 Depends on where you live. You can buy a 48k spectrums for like £5 in Europe. Commodore and Amstrad computers were really popular in the mainland so they're pretty cheap there.
In America it's a bit harder to find non-IBM micros, but the C=64 is definitely not too expensive. The good thing about living in America is that even though there are less computers overall, there's a wider variety of computers available, even though you might be able to get them cheaper in one European country, you might not be able to find them at all in another. If you want to get serious use out of a C=64 you'll want to import a PAL one if you're in an NTSC country or better yet get a modded one that can do both.
Anonymous
>>2753485 As an owner of an Atari ST (got it for free) I'd rather have an Amiga, kek. Amigas seem cool.
Anonymous
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>>2753502 *in the UK
They're way more expensive in mainland Europe
Anonymous
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>>2753545 I wish I had this. I wouldn't be able to use it but it'd be cool as fuck.
>>2753502 >>2753509 I wonder how hard it is to hunt down one of those expansion cards that lets you run IBM PC shit on your amiga? I think they only made them for the 3000 or some shit? And the 2000 had an external but it's rare as fuck.
Anonymous
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Good thread everyone
>>2753556 Anonymous
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>>2753562 Speaking of that makes me think of the module that lets you run classic Macintosh stuff on the Atari ST. That would be pretty sweet to have, actually. Probably won't play that many games though, since those we're coded directly against the hardware.
Anonymous
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>>2753562 I got the 3000 one at a used game store in upstate New York, cost me $20 broken and I've yet to fix it
Anonymous
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>>2753502 >The good thing about living in America is that even though there are less computers overall, there's a wider variety of computers available That's the other way around m8, there are more different computer models that were sold in Europe than in the US -- almost every computer architecture sold in the US was sold in Europe too.
Anonymous
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>>2753562 >I wonder how hard it is to hunt down one of those expansion cards that lets you run IBM PC shit on your amiga? I think they only made them for the 3000 or some shit? And the 2000 had an external but it's rare as fuck. No, they were mainly made for the Amiga 2000, as it has all the ports needed to host one of those (Zorro 2 + ISA 16bit ports in the same row for cards that use both, while having other ISA 16 and 8 bit ports). It was the Amiga 1000 that had the sidecaddie.
Anonymous
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You guys are all scrubs, the Amiga 500 is where its at. See it is the most advanced microcomputer available today!
Anonymous
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Looking to get an Amiga 500. Are there any places to get em cheap? full system, mouse, monitor, second drive. Can be bought in pieces not just as a full package. If so what are the best RPGs for NTSC format Amiga systems?
Anonymous
Bought this off a guy today for $150 Aus. You never see msx in australia and my dad is really into the music side of the msx stuff. One machine works fine but the other lights up but no picture. Anything I should check first? Also I got a floppy disk drive cartridge slot adapter with it but no floppy drive. Anyone know if you can use a modern one with it (I've heard the yamaha ones work exactly the same as sony's)?
Anonymous
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>>2756486 Should say that these are really solidly built machines, pretty impressed.
Anonymous
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>>2756486 Nice catch m8, that's a pretty good price for 2 CX5M models with that much stuff shipped with. Do they also have the SG-01 synthesizer module?
As for the video problems, you can check the quartz crystal and the Yamaha video chip. As for floppy drives, check on the MSX wiki and affiliate to see what kind of interface these computers use and which kind of floppy drives they need.