>>2750254Dont listen to any of this shits that don't know shit
this is the thread by the author fo the sound restoration patch it have big isues
http://www.romhacking.net/forum/index.php/topic,20467.msg287583.html#msg287583I like how everyone here just spread shit and lies and never try the damn things before posting
There is the following issues with current version (1.1) of FF6 sound restoration :
The sound effects are still from the GBA version (except a couple of effects like the Wind which were restored)
The reverb sounds awful and not SNES-like at all
The game still uses the original noisy and slow 8-bit mixing routine, it could be adapted to use the faster and less noisy mixing engine from Golden Sun to make the sound less noisy *and* to reduce lag in battle (for example when casting Ultima)
The music sequencing is not accurate, for example the balance of volume between music tracks is incorrect, the vibrato speed and depth do not match the original, there is no panning (the sound is in mono), etc, etc...
Only the EU version of the game is supported