[8 / 4 / ?]
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As a comic history fan, I've recently noticed that video games have had a very similar progression, in a much smaller time period.
Here's my general comparison, please tell me where these descriptions are inaccurate to video games.
>Golden Age/Atari Age
Works made mostly by amateurs for tiny wages from large multi-media companies, the technology of the times greatly limited what artists could do, but still much pioneering was done for the new medium. This era was characterized by a kind of ageless, mass-market appeal that would never be seen again for comics/games, mostly because the novelty of the new style never came back in vogue. The tail-end of this era saw great innovation in the "underground", fan-focused areas on early fanzines/PCs, but a market crash put a temporary end to the mainstream side of the business. Fans from generations after would have difficulty appreciating these early works due to the massive technology gap.
Here's my general comparison, please tell me where these descriptions are inaccurate to video games.
>Golden Age/Atari Age
Works made mostly by amateurs for tiny wages from large multi-media companies, the technology of the times greatly limited what artists could do, but still much pioneering was done for the new medium. This era was characterized by a kind of ageless, mass-market appeal that would never be seen again for comics/games, mostly because the novelty of the new style never came back in vogue. The tail-end of this era saw great innovation in the "underground", fan-focused areas on early fanzines/PCs, but a market crash put a temporary end to the mainstream side of the business. Fans from generations after would have difficulty appreciating these early works due to the massive technology gap.
